STRUCT VMW_CTX_BINDINFO_CB(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

🌸 struct vmw_ctx_bindinfo_cb(9) 🌸

okay so bestie, this page is from the Kernel API Manual β€” section 9, the whole struct vmw_ctx_bindinfo_cb(9) situation. It is, and I cannot stress this enough, Constant buffer binding metadata. That’s the vibe. Periodt. πŸ’…


πŸ’– NAME πŸ’–

struct vmw_ctx_bindinfo_cb β€” Constant buffer binding metadata. That’s literally the whole name section, no cap.


✨ SYNOPSIS ✨

here’s the struct in all its exact, character-for-character glory, bestie:

struct vmw_ctx_bindinfo_cb {
    struct vmw_ctx_bindinfo bi;
    SVGA3dShaderType shader_slot;
    uint32 offset;
    uint32 size;
    uint32 slot;
 };

πŸŽ€ Members πŸŽ€

  • bi β€” the struct vmw_ctx_bindinfo that we derive from. it’s giving β€œmy parent struct is the moment.” 🫢
  • shader_slot β€” device data used to reconstruct binding command. same note for this one, it’s part of the device-data-to-reconstruct-the-binding-command squad. ✨
  • offset β€” device data used to reconstruct binding command. yes bestie, that’s the whole description, and it’s doing its job. πŸ’€
  • size β€” device data used to reconstruct binding command. iconic consistency, honestly. πŸŽ€
  • slot β€” device data used to reconstruct binding command. the final member of this very specific little club. πŸ¦‹

πŸ¦‹ SEE ALSO πŸ¦‹

Kernel file: ./drivers/gpu/drm/vmwgfx/vmwgfx_binding.h

  • struct vmw_ctx_bindinfo(9)
  • struct vmw_ctx_bindinfo_tex(9)
  • struct vmw_ctx_bindinfo_shader(9)
  • struct vmw_ctx_bindinfo_view(9)
  • struct vmw_ctx_bindinfo_so_target(9)
  • struct vmw_ctx_bindinfo_vb(9)
  • struct vmw_ctx_bindinfo_ib(9)
  • struct vmw_dx_shader_bindings(9)
  • struct vmw_ctx_bindinfo_uav(9)
  • struct vmw_ctx_bindinfo_so(9)

that’s the whole page, bestie. source/version situation is ./drivers/gpu/drm/vmwgfx, dated October 2026, and it’s all about struct vmw_ctx_bindinfo_cb(9). xoxo πŸ’…πŸ«Ά

πŸ“¦ where this page comes from