STRUCT SHARPSL_FTL(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’– struct sharpsl_ftl(9) πŸ’–

okay so bestie, welcome to the Kernel API Manual β€” this page is all about struct sharpsl_ftl, and it's lowkey a tiny little struct with main character energy. no cap, let's go. 🫢✨


🌸 NAME 🌸

struct sharpsl_ftl β€” Sharp FTL Logical Table. that's the name, that's the whole vibe, periodt. πŸ’…

✨ SYNOPSIS ✨

here's the struct, bestie β€” keep it exactly like this, don't freestyle the code:

struct sharpsl_ftl {
    unsigned int logmax;
    unsigned int *log2phy;
};

πŸŽ€ Members πŸŽ€

  • logmax β€” number of logical blocks. that's the count, okay? πŸ‘‘
  • log2phy β€” the logical-to-physical table. honestly the icon of this struct. πŸ’…

πŸ¦‹ Description πŸ¦‹

It's the structure containing the logical-to-physical translation table used by the SHARP SL FTL. that's literally it, and it ate. no extra lore, no side quests. πŸ¦‹

🌈 SEE ALSO 🌈

  • Kernel file: ./drivers/mtd/parsers/sharpslpart.c β€” go read that for the rest of the story, iykyk. πŸ“–

okay bye bestie πŸ’– the source/version line is ./drivers/mtd/parsers, the date is October 2026, and yes β€” this is still struct sharpsl_ftl(9). slay and goodbye. 🫢✨

πŸ“¦ where this page comes from