STRUCT PVR_QUEUE_FENCE(9)
π struct pvr_queue_fence(9) β Kernel API Manual
okay bestie, buckle up, we're looking at struct pvr_queue_fence from the Kernel API Manual β and honestly? she's kind of a whole vibe. β¨
πΈ NAME πΈ
struct pvr_queue_fence β the Queue fence object, no cap. it's giving "I hold a fence and I'm not sorry about it" energy π¦
β¨ SYNOPSIS β¨
here's the whole glow-up, exactly as she lives:
struct pvr_queue_fence {
struct dma_fence base;
struct pvr_queue *queue;
struct work_struct release_work;
};
like, look at her. three fields. immaculate. π
π Members π
baseβ the basedma_fence. this is the foundation of the whole situation, the main character's actual main-character energy πqueueβ astruct pvr_queue *pointing at the queue that created this fence. she knows where she came from, periodt π«Άrelease_workβ the fence release work structure. the cleanup crew. the "okay we're done here" work item π§Ήβ¨
π SEE ALSO π
- Kernel file
./drivers/gpu/drm/imagination/pvr_queue.h struct pvr_queue_fence_ctx(9)struct pvr_queue_cccb_fence_ctx(9)struct pvr_queue(9)
go read those too bestie, they're all connected, iykyk π₯
and that's the whole page!! π before you go β this little icon comes from ./drivers/gpu/drm/imagination, dated October 2026, and the page itself is struct pvr_queue_fence(9). mwah, love u, go read more kernel headers ππ§ββοΈβ
π¦ where this page comes from
- nixpkgs unstable: linux-manual 7.3.1
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms