STRUCT MEM_REGION(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’– struct mem_region(9) πŸ’–

okay bestie, welcome to the Kernel API Manual page for struct mem_region β€” literally the memory region structure, and yes she's iconic ✨


πŸŽ€ NAME πŸŽ€

struct mem_region β€” memory region structure. that's it, that's the vibe. short, sweet, slays πŸ’…


🌸 SYNOPSIS 🌸

okay so here's the whole struct, no cap, exactly as it is:

struct mem_region {
    u64 base;
    u64 size;
    unsigned long offset;
    int destroy;
 };

she's four fields and she knows it πŸ¦‹


✨ Members ✨

every field gets her moment, bestie:

  • base β€” base address. the starting point, the origin story, the where it all begins 🫢
  • size β€” size in bytes. how big she is. measurements matter πŸ’œ
  • offset β€” difference between base and rm.size. yes, literally rm.size β€” that's what the page says, so that's what you get, iykyk πŸ™ˆ
  • destroy β€” flag if region should be destroyed upon shutdown. like, is this region getting yeeted at shutdown or not πŸ’€

πŸ”₯ SEE ALSO πŸ”₯

okay so there's a lot of friends in this friend group, so let's go β€” Kernel file ./arch/powerpc/platforms/ps3/mm.c struct map(9), then:

like, that's a whole group chat right there 😭 go read them, they're all main character energy πŸ‘‘


reminder bestie: these are references to other manual pages β€” go actually read them before you go touching memory regions, fr fr πŸ“

and that's the page!! this one came from ./arch/powerpc/platforms/ps3, dated October 2026, and it's the struct mem_region(9) manual page β€” mwah, tysm for reading, ily πŸ§šβ€β™€οΈπŸ’–β­

πŸ“¦ where this page comes from