STRUCT MEDIA_DEVNODE(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’– NAME πŸ’–

struct media_devnode β€” the Media device node, bestie πŸ’… like this is literally the struct that holds the whole media-devnode situation together ✨


πŸ¦‹ SYNOPSIS πŸ¦‹

okay so here's the whole thing, no edits, no cap:

struct media_devnode {
    struct media_device *media_dev;
    const struct media_file_operations *fops;
    struct device dev;
    struct cdev cdev;
    struct device *parent;
    int minor;
    unsigned long flags;
    void (*release)(struct media_devnode *devnode);
 };

🌸 Members 🌸

  • media_dev β€” pointer to struct media_device πŸ’–
  • fops β€” pointer to struct media_file_operations holding the media device ops, iykyk
  • dev β€” pointer to struct device that contains the media controller device πŸŽ€
  • cdev β€” the struct cdev pointer, aka the character device
  • parent β€” the parent device πŸ‘‘
  • minor β€” the device node minor number, fr fr
  • flags β€” the flags, and they're a combination of the MEDIA_FLAG_* constants 🌈
  • release β€” release callback, and it gets called at the very end of the media_devnode_release routine in media-device.c ⭐

✨ Description ✨

So this structure represents a media-related device node. That's the whole vibe πŸ¦‹

The parent is a physical device β€” and lowkey this part matters: it must be set by core or device drivers before registering the node πŸ™ˆ like it's not optional, it's giving prerequisite, periodt.


πŸ”₯ SEE ALSO πŸ”₯

all of these are your besties, go read them 🫢


okay that's the whole page, you ate that πŸ’… this was from ./include/media, dated October 2026 β€” mwah, see you in the next one πŸŽ€βœ¨

πŸ“¦ where this page comes from