STRUCT MATRIX_KEYMAP_DATA(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… struct matrix_keymap_data(9) πŸ’…

okay so welcome to the Kernel API Manual, bestie β€” today's main character is struct matrix_keymap_data(9) and honestly? it's giving "small but essential." let's get into it πŸŽ€

✨ NAME ✨

struct matrix_keymap_data β€” the keymap for matrix keyboards, periodt. βŒ¨οΈπŸ’–


🌸 SYNOPSIS 🌸

struct matrix_keymap_data {
    const uint32_t *keymap;
    unsigned int    keymap_size;
 };

that's it. that's the whole vibe. two fields, zero drama. πŸ¦‹


🫢 Members 🫢

  • keymap β€” a pointer to an array of uint32 values, each one encoded with the KEY macro, and together they represent the keymap. iykyk β€” this is the actual map of what key lives where πŸ”₯
  • keymap_size β€” the number of entries (initialized, babe) in this keymap. literally just the count. no cap πŸ’…

πŸ’œ Description πŸ’œ

so this structure is supposed to be used by platform code to supply keymaps to drivers that implement matrix-like keypads/keyboards. that's the whole job. that's the assignment and it ate. πŸ“

platform code β†’ hands over the keymap β†’ driver does driver things. match made in heaven, fr fr ✨


πŸ‘‘ SEE ALSO πŸ‘‘

  • Kernel file ./include/linux/input/matrix_keypad.h β€” go read it, it's right there 🌈

and that's the page, bestie! 🧚 this lil guy lives in ./include/linux/input, dated October 2026, and it came straight out of the Kernel API Manual β€” mwah, slay, bye! πŸ’–πŸŽ€πŸ¦‹

πŸ“¦ where this page comes from