STRUCT KOMEDA_COMPONENT_OUTPUT(9)
π struct komeda_component_output(9) β Kernel API Manual β¨
πΈ NAME πΈ
struct komeda_component_output β
okay so the NAME section is literally just that, bestie. No summary, no extra lore. We respect it. π«Ά
β¨ SYNOPSIS β¨
struct komeda_component_output {
struct komeda_component *component;
u8 output_port;
};
π Members π
componentβ tells you which component the data comes from π«output_portβ the output port of thekomeda_component_output.componentπ
π¦ Description π¦
A component has multiple outputs, okay? So if you wanna know where the data comes from, only knowing the component is not enough β you still need to know its output port. Literally that's the whole vibe. π
π SEE ALSO π
Kernel file: ./drivers/gpu/drm/arm/display/komeda/komeda_pipeline.h
struct komeda_component(9)struct komeda_component_state(9)struct komeda_pipeline(9)struct komeda_pipeline_state(9)
β¨ that's the whole page, bestie β¨ the source/version line points at ./drivers/gpu/drm/arm/display/..., and the date on this one is October 2026. π«Ά
π¦ where this page comes from
- nixpkgs unstable: linux-manual 7.3.1
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms