STRUCT HOST1X_CLIENT_OPS(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… struct host1x_client_ops(9)

okay so bestie, welcome to the man page for struct host1x_client_ops β€” that's the host1x client operations struct, and it lives in the Kernel API Manual. don't worry, it's not scary, it's actually kind of iconic πŸŽ€


✨ NAME ✨

struct host1x_client_ops β€” host1x client operations πŸ¦‹


🌸 SYNOPSIS 🌸

here's the whole struct, exactly as it is, no cap:

struct host1x_client_ops {
    int (*early_init)(struct host1x_client *client);
    int (*init)(struct host1x_client *client);
    int (*exit)(struct host1x_client *client);
    int (*late_exit)(struct host1x_client *client);
    int (*suspend)(struct host1x_client *client);
    int (*resume)(struct host1x_client *client);
 };

like… look at all those function pointers. it's giving lifecycle from start to finish, honestly πŸ‘‘


🫢 Members 🫢

so each of these is a pointer to a function that takes a struct host1x_client *client, and here's what each one is for:

  • early_init β€” the host1x client early initialization code ✨ like the very first thing that happens, the pre-game if you will
  • init β€” the host1x client initialization code 🌱 the main setup moment
  • exit β€” the host1x client tear down code 🧹 cleanup time bestie
  • late_exit β€” the host1x client late tear down code πŸ¦‹ the final cleanup, saving the last bits for last
  • suspend β€” the host1x client suspend code πŸ’€ nap mode
  • resume β€” the host1x client resume code ⭐ wakey wakey, back at it
ngl the symmetry here is so satisfying β€” early_init … late_exit, suspend … resume. the way that struct is organized. obsessed πŸ˜­πŸ’–

πŸ‘€ SEE ALSO πŸ‘€

go read these next, iykyk:

  • Kernel file ./include/linux/host1x.h
  • struct host1x_bo_cache(9)
  • struct host1x_client(9)
  • struct host1x_bo_ops(9)
  • struct host1x_driver(9)

and that's the whole vibe check πŸ’… this little beauty comes to you from ./include/linux, dated October 2026 β€” mwah, slay, go forth and register your ops, bestie πŸŽ€πŸŒˆπŸ’œ

πŸ“¦ where this page comes from