STRUCT H264_RING_FB_LIST(9)
π struct h264_ring_fb_list(9) π
okay bestie, welcome to the manual page for struct h264_ring_fb_list β literally the ring frame buffer list, and yes it's from the Kernel API Manual and yes it's iconic π
Think of it as the little circular queue that holds your frame buffers. Main character energy, honestly.
β¨ SYNOPSIS β¨
struct h264_ring_fb_list {
struct h264_fb fb_list[H264_MAX_FB_NUM];
unsigned int read_idx;
unsigned int write_idx;
unsigned int count;
unsigned int reserved;
};
no cap, that's the whole shape of it π¦
πΈ Members πΈ
here's the vibe check on every single field, bestie β none of them are getting skipped:
fb_listβ the frame buffer array π it's an array ofstruct h264_fb, sizedH264_MAX_FB_NUM, and it's where the buffers actually live.read_idxβ the read index π«Ά where you're reading from in the ring.write_idxβ the write index β¨ where you're writing to in the ring.countβ buffer count in list π literally just how many buffers are chilling in there.reservedβ for 8 bytes alignment π that's its whole job. it exists so things line up. respect it.
nglread_idxandwrite_idxare the main characters here β everything else is supporting cast π
π¦ SEE ALSO π¦
- Kernel file:
./drivers/media/platform/mediatek/vcodec/decoder/vdec/vdec_h264_if.c struct h264_fb(9)struct vdec_h264_dec_info(9)struct vdec_h264_vsi(9)struct vdec_h264_inst(9)
go read all of them, iykyk πβ¨
and that's a wrap, bestie π this one came from ./drivers/media/platform/media..., dated October 2026, and it's the struct h264_ring_fb_list(9) page β slay, periodt ππ
π¦ where this page comes from
- nixpkgs unstable: linux-manual 7.3.1
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms