STRUCT FF_TRIGGER(9)

๐Ÿ“ฆ version 7.3.1, in nixpkgs unstable

๐Ÿ’– struct ff_trigger(9) ๐Ÿ’–

okay so bestie, welcome to the Kernel API Manual โ€” this is the page for <struct ff_trigger>, and it's genuinely such a lil cutie. short king energy, but it's the thing that defines what actually triggers a force-feedback effect. that's it. that's the whole gig. periodt. ๐Ÿ’…


โœจ NAME โœจ

struct ff_trigger โ€” defines what triggers the force-feedback effect ๐ŸŽฎ


๐Ÿฆ‹ SYNOPSIS ๐Ÿฆ‹

like, here's the whole vibe, verbatim:

struct ff_trigger {
    __u16 button;
    __u16 interval;
 };

that's the entire struct. two whole fields. she's compact and she knows it. ๐ŸŽ€


๐ŸŒธ Members ๐ŸŒธ

  • button โ€” the number of the button that triggers the effect. like, this is the button, this one right here, the one that makes the magic happen ๐Ÿ”ฅ
  • interval โ€” controls how soon the effect can be re-triggered. your built-in cooldown, basically. it's giving "wait your turn bestie" โณ

๐Ÿ‘‘ SEE ALSO ๐Ÿ‘‘

bestie the cross-references are long and I'm obsessed, so here's the whole squad, no gatekeeping ๐Ÿซถ:

Kernel file ./include/uapi/linux/input.h โ€” plus all of these lovelies:

  • struct input_absinfo(9)
  • struct input_keymap_entry(9)
  • EVIOCGMTSLOTS(9)
  • EVIOCGMASK(9)
  • EVIOCSMASK(9)
  • struct ff_replay(9)
  • struct ff_envelope(9)
  • struct ff_constant_effect(9)
  • struct ff_ramp_effect(9)
  • struct ff_condition_effect(9)
  • struct ff_periodic_effect(9)
  • struct ff_rumble_effect(9)
  • struct ff_haptic_effect(9)
  • struct ff_effect(9)

ngl the whole force-feedback family lives in ./include/uapi/linux โ€” go say hi to all of them, they're iconic ๐ŸŒˆ

and that's the page!! mwah ๐Ÿ’‹ sign-off time: this lil masterpiece comes to you from ./include/uapi/linux, dated October 2026. slay, stay triggered (in the good way), and iykyk ๐Ÿ’œโœจ๐Ÿ“

๐Ÿ“ฆ where this page comes from