STRUCT FF_REPLAY(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

okay so bestie, welcome to struct ff_replay(9) from the Kernel API Manual β€” this is the page that defines scheduling of the force-feedback effect, and it is tiny but iconic ✨

πŸ’– NAME πŸ’–

struct ff_replay β€” defines scheduling of the force-feedback effect πŸŽ€

✨ SYNOPSIS ✨

       struct ff_replay {
           __u16 length;
           __u16 delay;
        };

πŸŽ€ Members πŸŽ€

  • length β€” duration of the effect ⏳
  • delay β€” delay before effect should start playing πŸ•°οΈ

πŸ¦‹ SEE ALSO πŸ¦‹

Kernel file: ./include/uapi/linux/input.h

  • struct input_absinfo(9)
  • struct input_keymap_entry(9)
  • EVIOCGMTSLOTS(9)
  • EVIOCGMASK(9)
  • EVIOCSMASK(9)
  • struct ff_trigger(9)
  • struct ff_envelope(9)
  • struct ff_constant_effect(9)
  • struct ff_ramp_effect(9)
  • struct ff_condition_effect(9)
  • struct ff_periodic_effect(9)
  • struct ff_rumble_effect(9)
  • struct ff_haptic_effect(9)
  • struct ff_effect(9)

ok bye bestie πŸ’… this page is from ./include/uapi/linux, dated October 2026, and it's the struct ff_replay(9) page β€” periodt 🫢

πŸ“¦ where this page comes from