STRUCT DRM_AUDIO_COMPONENT(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’– NAME πŸ’–

Okay bestie, this is struct drm_audio_component(9) from the Kernel API Manual ✨ and it is used for direct communication between DRM and hda drivers. That's the whole vibe: DRM and hda drivers talking directly, no middleman energy. πŸ’…

✨ SYNOPSIS ✨

       struct drm_audio_component {
           struct device *dev;
           const struct drm_audio_component_ops *ops;
           const struct drm_audio_component_audio_ops *audio_ops;
           struct completion master_bind_complete;
        };

🫢 Members 🫢

  • dev β€” DRM device, used as parameter for ops 🫢
  • ops β€” Ops implemented by DRM driver, called by hda driver ✨
  • audio_ops β€” Ops implemented by hda driver, called by DRM driver πŸ’–
  • master_bind_complete β€” completion held during component master binding πŸŽ€

πŸ‘€ SEE ALSO πŸ‘€

  • Kernel file ./include/drm/drm_audio_component.h
  • struct drm_audio_component_ops(9)
  • struct drm_audio_component_audio_ops(9)

Okay that's the page, bestie! Source path is ./include/drm, dated October 2026, and it's the struct drm_audio_component(9) page β€” byeee, stay hydrated and may your bindings complete πŸ’…πŸ«Άβœ¨

πŸ“¦ where this page comes from