STRUCT DPU_DANGER_SAFE_STATUS(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

✨ struct dpu_danger_safe_status ✨

okay so bestie, welcome to the Kernel API Manual πŸ’– like yes you're literally reading kernel docs on purpose, main character energy fr fr. Today's topic is a lil struct that's giving "i just report the vibes" and honestly? iconic.


🌸 NAME 🌸

struct dpu_danger_safe_status β€” danger and safe status signals 🚨✨ it's literally a struct that carries the danger/safe status signals, that's the whole plot, no cap.


πŸ¦‹ SYNOPSIS πŸ¦‹

struct dpu_danger_safe_status {
    u8 mdp;
    u8 sspp[SSPP_MAX];
 };

that's it. that's the struct. short and slay πŸ’… literally two members, we love a lowkey layout.


πŸŽ€ Members πŸŽ€

  • mdp β€” the top level status πŸ‘‘ like the big-picture vibe check for the whole thing.
  • sspp β€” the source pipe status 🌈 and note it's an array sized SSPP_MAX, so it's per-source-pipe, periodt.

πŸ’œ SEE ALSO πŸ’œ

okay so if you wanna go deeper (and you should, iykyk), go peek at these besties:

  • Kernel file ./drivers/gpu/drm/msm/disp/dpu1/dpu_hw_top.h πŸ“
  • struct traffic_shaper_cfg(9)
  • struct split_pipe_cfg(9)
  • struct dpu_vsync_source_cfg(9)
  • struct dpu_hw_mdp_ops(9)

all of them are right there in the same little family, so like, read them together, it's giving study group 🫢


heads up bestie: the original page literally lists struct before each of those SEE ALSO names, so keep them exactly as written when you go looking β€” no renaming, no merging, we don't do that here πŸ™ˆ

and that's the whole page!! πŸŽ‰ from the ./drivers/gpu/drm/msm/disp/dpu1 corner of the kernel, dated October 2026 ⭐ sign-off time: stay safe (and stay danger-aware), drink water, and go read a header file for fun, you absolute legend πŸ§šπŸ’–

πŸ“¦ where this page comes from