STRUCT AC97_CODEC_DEVICE(9)
π NAME π
okay so bestie, welcome to struct ac97_codec_device β the Kernel API Manual page for a ac97 codec π like, it's literally the struct that represents one single codec. that's the whole vibe. no cap. β¨
πΈ SYNOPSIS πΈ
here's the shape of it, exactly as it lives, don't touch the code bestie:
struct ac97_codec_device {
struct device dev;
unsigned int vendor_id;
unsigned int num;
struct clk *clk;
struct ac97_controller *ac97_ctrl;
};
she's got five members and they all matter, okay? let's meet them π
π¦ Members π¦
devβ the core device. that's it, that's the field. the main character energy of the whole struct π«Άvendor_idβ thevendor_idof the codec, as sensed on the AC-link. iykyk, it's how the codec introduces itself π₯numβ the codec number.0is primary,1is first slave, etc ... yes the "etc ..." is literally in the docs, it's giving mysterious πclkβ the clockBIT_CLKprovided by the codec. she keeps time, she's iconic βac97_ctrlβ the ac97 digital controller on the same AC-link. the one actually running the show π
β¨ Description β¨
so here's the tea, bestie: this is the device instantiated for each codec living on a AC-link π§ normally there are 0 to 4 codec devices per AC-link, and every single one of them is controlled by an AC97 digital controller. lowkey kinda neat, highkey important π
like. 0 to 4. not 5. not 1. 0 to 4. remember it π
π SEE ALSO π
go read these next, bestie, they're literally right there:
- Kernel file
./include/sound/ac97/codec.h struct ac97_id(9)struct ac97_codec_driver(9)
and that's the whole page, slay π
this little gem comes from ./include/sound/ac97, dated circa October 2026 β and it's titled struct ac97_codec_device(9) in the Kernel API Manual, obviously. periodt. π¦πΈ
π¦ where this page comes from
- nixpkgs unstable: linux-manual 7.3.1
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms