ps3_system_b...ice_register(9)
π NAME π
okay so bestie, this is the manpage for ps3_system_bus_device_register β it's the kernel API manual page, and tbh the whole vibe is: add a device to the system bus. that's it, that's the name, slay β¨
π¦ SYNOPSIS π¦
int ps3_system_bus_device_register (struct ps3_system_bus_device *dev );
like, literally copy that exactly, no cap π
π ARGUMENTS π
devβ bestieβ¦ the original page literally says-- undescribed --π so we're not gonna invent lore. it's thestruct ps3_system_bus_device *from the synopsis, and that's all the manpage gives us. iconic in a mysterious way, i guess π
πΈ DESCRIPTION πΈ
so ps3_system_bus_device_register expects the dev object to be allocated dynamically by the caller. yes, that means you, bestie β you're the one allocating it π«Ά
then the system bus takes ownership of the dev object. and when i say takes ownership, i mean it takes ownership β the bus frees that object in ps3_system_bus_release_device. so don't go freeing it yourself afterward, fr fr. that's the whole plot π
β SEE ALSO β
- kernel file
./arch/powerpc/platforms/ps3/system-bus.c ps3_system_bus_release_device(9)
go read those if you want the rest of the lore, iykyk πβ¨
bestie note: the ownership handoff is the main character here. caller allocatesdevdynamically, system bus owns it, andps3_system_bus_release_devicedoes the freeing. periodt π
xoxo, your kernel bestie π§π β this cute little page comes from the ./arch/powerpc/platforms/ps3 source/version, dated October 2026 ππ
π¦ where this page comes from
- nixpkgs unstable: linux-manual 7.3.1
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms