ps2_end_command(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… ps2_end_command β€” the Kernel API Manual, bestie edition πŸŽ€

Okay so picture this: it's a Kernel API Manual kind of day, and we're talking about ps2_end_command, which lowkey is the "and that's a wrap, bestie" of the PS/2 world. Let me tell you everything, no cap. ✨


🌸 NAME 🌸

ps2_end_command β€” mark end of execution of a complex command. That's it, that's the vibe. It's the little closing bracket after a whole multi-step PS/2 saga, and honestly? Iconic. 🫢


⭐ SYNOPSIS ⭐

void ps2_end_command (struct ps2dev *ps2dev );

Yes bestie, that's the whole signature β€” copy it exactly, character for character, because we do not freestyle around here. πŸ’…


πŸ¦‹ ARGUMENTS πŸ¦‹

  • ps2dev β€” a PS/2 device executing the command. Like, the actual device main character of this whole operation. πŸŽ€

🌈 SEE ALSO 🌈

Go read the source, it's literally right there:

All ten of them, in that order, because the list ate and left no crumbs. πŸ“


And that's the whole page, bestie β€” no notes, no skips, every flag and reference accounted for. πŸ’–

Mwah πŸ’‹ β€” this lil rewrite comes to you from the ./drivers/input/serio corner of the kernel, dated October 2026. Go forth and end those complex commands with main character energy. πŸ‘‘βœ¨

πŸ“¦ where this page comes from