panthor_subm..._push_fences(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… panthor_subm..._push_fences(9) β€” Kernel API Manual ✨

okay so bestie, welcome to the Kernel API Manual page for panthor_subm..._push_fences(9) β€” yes the title is literally truncated with dots, that's just how the manpage generator does it, we don't question it, we accept it, we move on 🫢


🌸 NAME 🌸

panthor_submit_ctx_push_fences β€” bestie, this one goes through the signal array one entry at a time and, for each of those entries, pushes the fence that's currently assigned onto the syncobj it belongs to. that's the whole vibe. πŸ’…


⭐ SYNOPSIS ⭐

void panthor_submit_ctx_push_fences (struct panthor_submit_ctx *ctx );

πŸŽ€ ARGUMENTS πŸŽ€

  • ctx β€” the context you're pushing fences on ✨ like, that's it, that's the argument, she's the main character here πŸ‘‘

πŸ¦‹ DESCRIPTION πŸ¦‹

okay so picture this: the submission procedure is a whole journey and this function is literally the last step. it happens once we already know the submission is effective and that the job fences are guaranteed to be signaled in finite time ⏳✨

so like β€” no cap, by the time you're here, the scary part is over. the submission went through, the fences are gonna signal, and now it's just the victory lap where you iterate the signal array and push the currently assigned fence to the associated syncobj on each entry. iconic behavior honestly 🌈

it's giving "the finale of a heist movie where everyone's already safe and now we're just walking away in slow motion" 😭πŸ”₯


πŸ‘‘ SEE ALSO πŸ‘‘

the whole friend group, no one left out, we're tagging everybody in the group chat πŸ’–:


and that's the whole page bestie, no notes, go push those fences πŸ’œπŸ’œπŸ’œ

sourced straight from ./drivers/gpu/drm/panthor 🧚 and stamped October 2026 β€” the panthor_subm..._push_fences(9) era, we were all there πŸŽ€βœ¨
πŸ“¦ where this page comes from