msm_dp_displ...ost_phy_init(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… msm_dp_displ...ost_phy_init(9) β€” like, the Kernel API Manual page, bestie

okay so this is a page straight out of the Kernel API Manual, and the function is called msm_dp_display_host_phy_init. Say it with me. It's a mouthful, but she's iconic. ✨


🌸 NAME 🌸

msm_dp_display_host_phy_init β€” the girl who starts up the DP PHY πŸŽ€


πŸ¦‹ SYNOPSIS πŸ¦‹

bool msm_dp_display_host_phy_init (struct msm_dp_display_private *dp );

no cap, that's the whole vibe. she takes one pointer and hands you back a bool. πŸ’…


πŸ“ ARGUMENTS πŸ“

  • dp β€” your main display data structure 🫢 like, the whole main-character data situation for the display. she needs it, she uses it, periodt.

⭐ DESCRIPTION ⭐

so what does she actually do? she prepares the DP PHY so that the AUX transactions can succeed. that's it, that's the job. πŸ’–

think of it as getting the PHY ready backstage so the AUX transactions can walk out and slay on stage. no PHY prep, no AUX success β€” it's giving cause and effect, iykyk. 🌈


πŸ‘‘ RETURN πŸ‘‘

  • true β€” this call has initialized the PHY, bestie. she did that. πŸ”₯
  • false β€” the PHY was already set up beforehand, so this call didn't need to do the thing. πŸ’€
not me noticing the original page spells it "initliazed" πŸ™ˆ β€” the facts are the facts, but the spelling is a whole mood. either way: true means freshly initialized by this call, false means somebody already got there first. 🧚

πŸ’œ SEE ALSO πŸ’œ


and that's the page! πŸŽ€ bye bestie, go init that PHY πŸ’…

sign-off szn: this masterpiece lives at ./drivers/gpu/drm/msm/dp, dated October 2026, and the header still reads msm_dp_displ...ost_phy_init(9) (yes, she's truncated, and yes, she's still eating). πŸ¦‹βœ¨

πŸ“¦ where this page comes from