intel_vgpu_d...cursor_plane(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

okay bestie, welcome to the intel_vgpu_d...cursor_plane(9) page in the Kernel API Manual ✨ it's giving kernel graphics decode realness, and the NAME line says Decode sprite plane β€” that's the exact wording, no cap πŸ’…

πŸ’– NAME πŸ’–

intel_vgpu_decode_cursor_plane β€” Decode sprite plane πŸŽ€

✨ SYNOPSIS ✨

int intel_vgpu_decode_cursor_plane (struct intel_vgpu *vgpu , struct
intel_vgpu_cursor_plane_format *plane );

πŸŽ€ ARGUMENTS πŸŽ€

  • vgpu β€” input vgpu 🫢 this is the vgpu you're handing in.
  • plane β€” cursor plane to save decoded info. This function is called for decoding plane. So yeah, this is the spot where the decoded info gets saved πŸ’Ύβœ¨

🌸 RETURN 🌸

0 on success, non-zero if failed. That's it β€” iconic and straightforward 😌

πŸ¦‹ SEE ALSO πŸ¦‹


that's the whole page, bestie 🫢 source/version energy: ./drivers/gpu/drm/i915/gvt, dated October 2026, and yes the footer title is intel_vgpu_d...cursor_plane(9) πŸ’œ

πŸ“¦ where this page comes from