evergreen_d...ce_ring_emit(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’– evergreen_d...ce_ring_emit(9) πŸ’–

okay so bestie, welcome to the Kernel API Manual page for evergreen_d...ce_ring_emit β€” yes that's the abbreviated form, the full name is evergreen_dma_fence_ring_emit and it lives in the Radeon GPU driver corner of the kernel. pull up a chair, this one's short but iconic ✨


πŸ¦‹ NAME πŸ¦‹

evergreen_dma_fence_ring_emit β€” literally just emit a fence on the DMA ring, that's the whole job, no cap πŸ’…


🌸 SYNOPSIS 🌸

void evergreen_dma_fence_ring_emit (struct radeon_device *rdev , struct
radeon_fence *fence );

it returns void, meaning it gives you nothing back β€” the side effects are the whole point, main character energy honestly πŸ‘‘


πŸŽ€ ARGUMENTS πŸŽ€

  • rdev β€” a radeon_device pointer, aka your ticket to the whole Radeon device struct 🫢
  • fence β€” a radeon_fence object, aka the actual fence we're about to send out into the world πŸ’«

⭐ DESCRIPTION ⭐

so what does it actually do? it adds a DMA fence packet to the ring β€” that's the thing that writes the fence seq number β€” and then a DMA trap packet to generate an interrupt if needed. and this whole vibe is specifically for evergreen-SI hardware, iykyk πŸ”₯

basically: fence goes on the ring, seq number gets written, interrupt fires if it needs to. clean, simple, obsessed πŸ“


πŸ‘‘ SEE ALSO πŸ‘‘


πŸ’– that's the whole page bestie, and yes it's from ./drivers/gpu/drm/radeon, October 2026, filed under evergreen_d...ce_ring_emit(9) β€” go forth and emit those fences βœ¨πŸŽ€πŸ¦‹

πŸ“¦ where this page comes from