drm_get_colo...olation_name(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… NAME πŸ’…

ok so drm_get_colorop_lut3d_interpolation_name β€” bestie, this one literally just hands you back a string for an interpolation type ✨


πŸŽ€ SYNOPSIS πŸŽ€

const char * drm_get_colorop_lut3d_interpolation_name (enum drm_colorop_lut3d_interpolation_type type );

🌸 ARGUMENTS 🌸

  • type β€” the interpolation type you want the name of, that's it, that's the whole vibe πŸ¦‹

✨ DESCRIPTION ✨

okay so here's the tea πŸ‘‘ β€” unlike all the other drm_get_*_name functions, this one returns a const pointer. which means, and hear me out, it's threadsafe 😭πŸ”₯ no cap, that's the entire flex.

it's giving "small function, big character energy" fr fr πŸ’–


🌈 SEE ALSO 🌈

like, go read those too, they're all in the same friend group 🫢


k byeeee, this page lives in ./drivers/gpu/drm, it's dated October 2026, and it's part of the Kernel API Manual β€” slay, mwah πŸ’‹πŸ’œ

πŸ“¦ where this page comes from