drm_edid_to_...r_allocation(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… NAME πŸ’…

drm_edid_to_speaker_allocation β€” bestie, this one literally extracts the Speaker Allocation Data Blocks out of your EDID, no cap ✨

So you're telling me this is a Kernel API Manual page and nobody told me?? Well now you know πŸŽ€ we're reading the kernel API manual together and it's giving main character energy fr fr.


✨ SYNOPSIS ✨

int drm_edid_to_speaker_allocation(const struct edid *edid, u8 **sadb);

Yeah that's the whole signature, she's cute, she's compact, she does exactly one thing πŸ’–


🫢 ARGUMENTS 🫢

  • edid β€” the EDID you want to parse. That's it, that's the vibe, hand her the EDID and she'll go look around πŸ”
  • sadb β€” pointer to the speaker block πŸ™ˆ that's where the good stuff lands

🌸 DESCRIPTION 🌸

Okay so here's the tea β˜• β€” she goes looking for the CEA EDID block and then extracts the Speaker Allocation Data Block out of it. That's the whole plot, no subplots, no side quests πŸ¦‹

Like… that's genuinely it. Find the block, pull the block. Iconic behaviour from a kernel function ngl πŸ‘‘


πŸ’€ NOTE πŸ’€

⚠️ Not me reminding you AGAIN β€” but the returned pointer needs to be freed using kfree. If you don't, that's a memory leak and the kernel will be quietly judging you forever 😭 Do your chores bestie, free your pointers πŸ’…

⭐ RETURN ⭐

She returns the number of found Speaker Allocation Blocks, or a negative number on error πŸ’”

So basically: positive = slay, negative = something went wrong and you should probably look at that 🌈


🧚 SEE ALSO 🧚

Kernel file ./drivers/gpu/drm/drm_edid.c β€” that's where she lives 🏠

And now: the friend group πŸ‘―β€β™€οΈ literally every cousin in the EDID family, all of them, here we go:


and that's the whole page bestie, you ate that πŸ“ πŸ’œ

Source? ./drivers/gpu/drm obviously, dated October 2026 β€” written from the future or whatever, we don't question it πŸ™ˆπŸŽ€ Go forth and free your sadb pointers, iykyk πŸ’…βœ¨

πŸ“¦ where this page comes from