batadv_v_ogm_queue_on_if(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… batadv_v_ogm_queue_on_if β€” Kernel API Manual πŸ¦‹

okay so real talk, bestie, we're deep in the batman-adv kernel API manual rn and this little function is a whole vibe. it's from the Kernel API Manual, obviously, and it is so much more chill than it sounds, i promise.


✨ NAME ✨

batadv_v_ogm_queue_on_if β€” queue a batman ogm on a given interface πŸŽ€

like, that's literally it. that's the whole job. an OGM gets queued onto an interface. slay.


🌸 SYNOPSIS 🌸

void batadv_v_ogm_queue_on_if (struct sk_buff *skb , struct
       batadv_hard_iface *hard_iface );

note the void up front, babes β€” this one returns nothing. it just does the thing and dips. no exit status, no return value, no drama. πŸ‘‘


πŸ’– ARGUMENTS πŸ’–

  • skb β€” the OGM to queue. that's your packet, your little guy, your main character payload 🫢
  • hard_iface β€” the interface to queue the OGM on. this is the specific spot where your skb is gonna go sit and wait its turn πŸ’…

πŸ”₯ SEE ALSO πŸ”₯

okay this is the part where the manpage goes full group-chat-tagging-everyone energy, because there are so many friends in this family. all of these live in the kernel file ./net/batman-adv/bat_v_ogm.c:

if you're the kind of person who reads the whole cast list before the show even starts… i see you, and i respect you. πŸ’œ


lowkey a reminder: everything above is the entire page. no hidden options, no environment variables, no sneaky exit codes β€” this function is short and sweet, and that's the tea β˜•

and that's a wrap, bestie!! πŸŽ€ this one's straight out of ./net/batman-adv, dated October 2026 ✨ β€” go queue some OGMs and be iconic about it. πŸ’–πŸ¦‹πŸŒΈ

πŸ“¦ where this page comes from