READ_LINE_ARGB8888(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… READ_LINE_ARGB8888 β€” Kernel API Manual ✨

Okay so bestie, let me put you on to READ_LINE_ARGB8888 β€” it's literally the generic generator for ARGB8888 formats and it's giving main character energy in the kernel. πŸ’– The pixel type used is u8, so pixel_name[0]..pixel_name[n] are the n components of the pixel. No cap, that's the whole vibe.


🌸 SYNOPSIS 🌸

READ_LINE_ARGB8888 (function_name , pixel_name , a , r , g , b );

πŸŽ€ ARGUMENTS πŸŽ€

  • function_name β€” the function name to generate, periodt. You're literally naming the thing you're generating, iykyk.
  • pixel_name β€” a temporary pixel to use in the a, r, g and b parameters. It's giving placeholder energy but make it iconic. ✨
  • a β€” the alpha value, bestie. Transparency matters! 🫢
  • r β€” the red value. Hot. πŸ”₯
  • g β€” the green value. Slay. πŸ’š
  • b β€” the blue value. Blueprint. πŸ’™

πŸ¦‹ SEE ALSO πŸ¦‹

All of these are literally part of the squad, bestie. Go check them out if you want the full lore. πŸ‘‘


Ngl, this whole thing lives in ./drivers/gpu/drm/vkms and the manual is dated October 2026. So like, mark your calendars or whatever. πŸ“…

Stay slay, stay curious, and may your pixels always be properly offset. πŸ’…βœ¨πŸ“

β€” with love, from the ./drivers/gpu/drm/vkms directory, October 2026 edition πŸŽ€πŸŒˆπŸ’œ

πŸ“¦ where this page comes from