WOLF4SDL(6)
π WOLF4SDL π
okay bestie, gather round, because we're about to talk about wolf4sdl β an open-source port of id Software's classic first-person shooter. yes. THE one. π
β¨ SYNOPSIS β¨
wolf4sdl [options]
wolf4sdl-wl6 [options]
wolf4sdl-wl6a [options]
wolf4sdl-wl6a1 [options]
wolf4sdl-wl1 [options]
wolf4sdl-sod [options]
wolf4sdl-sdm [options]
πΈ DESCRIPTION πΈ
so. Wolf4SDL is an open-source port of id Software's classic first-person shooter Wolfenstein 3D, ported over to the cross-plattform multimedia library Simple DirectMedia Layer (SDL) over at http://www.libsdl.org. the whole vibe is: keep the original feel, but highkey take advantage of some improvements. slay. π
and now for the lineup of binaries, because there are so many of them and each one is a different flavor of iconic:
wolf4sdl-wl6β starts Wolf3d Full v1.4 GT/ID/Activisionwolf4sdl-wl6aβ starts Wolf3d Full v1.4 Apogee (with ReadThis)wolf4sdl-wl6a1β starts Wolf3d Full v1.1 Apogee (with ReadThis)wolf4sdl-wl1β starts Wolf3d Shareware v1.4wolf4sdl-sodβ starts Spear of Destiny Full and Mission Diskswolf4sdl-sdmβ starts Spear of Destiny Demo
and the wolf4sdl wrapper script? she's the main character fr β she automatically runs the engine that fits the data files found in /usr/share/games/wolf3d. no manual picking required, she just knows. π
π OPTIONS π
--helpβ this help page. hi, you found it!! π«Ά--tedlevel <level>β starts the game in the given level--babyβ sets the difficulty to baby for tedlevel πΌ--easyβ sets the difficulty to easy for tedlevel--normalβ sets the difficulty to normal for tedlevel--hardβ sets the difficulty to hard for tedlevel π₯--nowaitβ skips the intro screens. no thoughts, just gameplay.--windowedβ starts the game in a window (little guy mode πͺ)--shadingβ enables shading support--novertβ suppresses vertical mouse movement--crosshairβ shows a crosshair π―--res <width> <height>β sets the screen resolution. heads up, it must be a multiple of320x200or320x240, no cap.--resf <w> <h>β sets any screen resolution>= 320x200... which may result in graphic errors π so like, use at your own risk bestie--bits <b>β sets the screen color depth. use this when you have palette/fading problems. allowed values:8,16,24,32, default:"best"depth β¨--joystick <index>β use the index-th joystick if available (-1to disable joystick, default:0) πΉοΈ--joystickhat <index>β enables movement with the given coolie hat--samplerate <rate>β sets the sound sample rate (given in Hz, default:44100) π--audiobuffer <size>β sets the size of the audio buffer (-> sound latency) (given in bytes, default:2048 / (44100 / samplerate))--ignorenumchunksβ ignores the number of chunks inVGAHEAD.*(may be useful for some broken mods) π
π AUTHORS π
- Wolf4SDL v1.6 (
$Revision: 232 $) - Ported by Chaos-Software (http://www.chaos-software.de.vu)
- Original Wolfenstein 3D by id Software π
- This manual page was written by Fabian Greffrath</Fabian Greffrath>
<fabian+debian@greffrath.com>for the Debian project (but may be used by others).
and that's the whole page, bestie!! this was Wolf4SDL, version 1.6, dated December 2010 β go forth and shoot some pixelated robots, ily π¦πβ¨
π¦ where this page comes from
- debian bookworm: wolf4sdl 1.7+svn262+dfsg1-5 Β· GPL-2.0-or-later
- ubuntu jammy: wolf4sdl 1.7+svn262+dfsg1-5build1 Β· GPL-2.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms