TAISEI(6)
β¨ NAME β¨
taisei β bestie, it's a shooting game. That's it, that's the name section. π₯
π SYNOPSIS π
taisei [{-r | --replay} FILE] [{-R | --verify-replay} FILE]
[--rereplay=OUTFILE] [{-f | --frameskip} FRAME]
[{-c | --credits}] [--renderer {gl33 | null}] [--populate-cache]
taisei [{-h | --help} | {-v | --version}]
π DESCRIPTION π
Okay so this manual page documents, briefly, the taisei command. Short and sweet, we love that for her.
Fun fact: this page was written specifically for the Debian distribution, because the original program literally does not have a manual page. Not one. We had to do it ourselves. The audacity, honestly. π
And taisei? It's a shooting game. Genuinely just a shooting game. Slay.
π OPTIONS π
So the program follows the usual GNU command line syntax β long options start with two dashes (-). Here's a little summary of what's on the menu; for a full, complete description, go check the info(1) files. iykyk. π«Ά
-r FILE,--replay=FILEβ plays a replay from FILE. Relive the moment, no cap. π¬-R FILE,--verify-replay=FILEβ plays a replay from FILE in headless mode, and it crashes the instant it desyncs β unless you're using--rereplay. No chill whatsoever. π--rereplay=OUTFILEβ re-records the replay into OUTFILE. Feed it the input with-ror-R. β¨-f FRAME,--frameskip=FRAMEβ disables the FPS limiter and only renders every FRAME frame. Performance era. π₯-c,--creditsβ shows the credits scene and then exits. Respect the icons. π--renderer={gl33,none}β picks your rendering backend. Choose your fighter. π--populate-cacheβ tries to load every available resource, populating the cache, and then exits. Pre-gaming, basically. π-h,--helpβ shows a summary of the options. Your little cheat sheet. π-v,--versionβ shows the version of the program. π
π¦ FILES π¦
${HOME}/.local/share/taisenβ the per-user configuration directory that controls howtaiseibehaves. Yes, that'staisenwith ann, we're keeping it exactly as written, don't @ me. π
πΈ ENVIRONMENT πΈ
TAISEI_RES_PATHβ if it's set, it overrides the default resource directory path. π§TAISEI_STORAGE_PATHβ if it's set, it overrides the default storage directory path. This is the spot where Taisei saves your configuration, your progress, your screenshots and your replays. All your lore, one folder. π
π BUGS π
The upstream BTS lives at https://github.com/taisei-project/taisei/issues. Take your complaints there, main character. π―
π AUTHOR π
Ying-Chun Liu <paulliu@debian.org> Wrote this manpage for the Debian system. Iconic behaviour, honestly. π
π COPYRIGHT π
Copyright Β© 2024 Ying-Chun Liu (PaulLiu)
This manual page was written for the Debian system (and may be used by others).
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
That's the whole page, bestie. This one's from thetaiseimanual, section 6, dated07/24/2026. Go play the shooting game. πβ¨π
π¦ where this page comes from
- ubuntu stonking: taisei 1.4.4+dfsg-3build1
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms