SDL-BALL(6)

πŸŽ€ SDL-BALL πŸ’–

okay bestie, welcome to the Games Manual entry for sdl-ball and omg you're gonna love it here. this is the page that tells you everything about the brick-breaking icon herself. no notes. periodt.


✨ NAME ✨

sdl-ball β€” a brick-breaking game, like DX-Ball slash Arkanoid, but it's giving its own whole vibe 🧱πŸ”₯


πŸ¦‹ SYNOPSIS πŸ¦‹

sdl-ball

that's it. that's the whole invocation. no flags, no args, just vibes πŸ’…


🌸 DESCRIPTION 🌸

Your mission: to smash your way through a series of levels that get progressively harder and more tricky as you go. it's a whole journey, lowkey. the difficulty curve is not playing around 😭

Your tools: ultrakinetic titanium balls, and your trusty Gruntmazter-3000-Paddle edition πŸ“βœ¨

like. the ball is titanium. the paddle has a model number. this game said main character energy only πŸ‘‘


πŸ’œ AUTHOR πŸ’œ

sdl-ball was written by Jimmy Christensen <dusted at dusted dot dk> 🫢

this manual page was written by Evgeni Golov <sargentd@die-welt.net>, for the Debian project β€” but like, it may be used by others too, she's generous like that πŸ’–


and that's the whole page bestie!! written back on October 18, 2008 and still iconic to this day πŸŽ‚ go forth and break some bricks, you've got this 🧱πŸ’₯πŸ“