0AD(6)

πŸ“¦
version 0.28.0 Β· 2 versions
  • 0.28.0 Β· debian bookworm, debian trixie, ubuntu jammy, ubuntu noble, ubuntu questing, ubuntu resolute, ubuntu stonking (latest)
  • 0.28.0 Β· fedora 43, fedora 44
, in debian bookworm, debian trixie, ubuntu jammy, ubuntu noble, ubuntu questing, ubuntu resolute, ubuntu stonking

πŸ’– 0AD β€” the manual, but make it cute πŸ’–

okay bestie, welcome to the Games Manual for 0ad, section 6 of the manual pages. pull up a chair, grab a strawberry πŸ“, and let's get into it.


✨ NAME ✨

0ad β€” a real-time strategy game of ancient warfare. yes. the whole vibe. you're an ancient military leader and it's giving main character energy. πŸ‘‘


🌸 SYNOPSIS 🌸

0ad [options]

that's it. that's the whole thing. flags in, empire out. πŸ’…


πŸ¦‹ DESCRIPTION πŸ¦‹

0 A.D. is a free, open-source, cross-platform real-time strategy game of ancient warfare. no cap β€” free, open source, runs everywhere.

so here's the deal: you are the military leader of an ancient civilisation. you must gather the resources you need to raise a military force capable of dominating your enemies. that's the whole loop. gather, build, raise an army, dominate. iconic. πŸ”₯


πŸŽ€ OPTIONS πŸŽ€

πŸ’œ Basic gameplay

  • -autostart β€” skip the main menu entirely and load a map instead (details below, keep reading bestie).
  • -editor β€” launches the Atlas scenario editor. build your own little world ✨
  • -mod NAME β€” start the game using the NAME mod.
  • -quickstart β€” loads faster. it disables audio and some system info logging. speedrun mode fr fr.

🧚 Autostart

  • -autostart=NAME β€” map NAME for a scenario, or the rms name for a random map.
  • -autostart-ai=PLAYER:AI β€” adds named AI to the given PLAYER (e.g. 2:testbot).

🌈 Multiplayer

  • -autostart-playername=NAME β€” multiplayer local player NAME (default 'anonymous').
  • -autostart-host β€” multiplayer host mode. you're hosting, you're the moment.
  • -autostart-players=NUMBER β€” multiplayer host: NUMBER of client players (default 2).
  • -autostart-client β€” multiplayer client mode.
  • -autostart-ip=IP β€” multiplayer client: connect to this host IP.

πŸ“ Random maps only

  • -autostart-random β€” random map.
  • -autostart-random=SEED β€” random map with SEED value (default 0, use -1 for random).
  • -autostart-size=TILES β€” random map SIZE in tiles (default 192).
  • -autostart-players=NUMBER β€” NUMBER of players on random map.

πŸŽ€ Configuration

  • -conf:KEY=VALUE β€” set a config value (overrides the contents of system.cfg).
  • -g=F β€” set the gamma correction to 'F' (default 1.0).
  • -nosound β€” disable audio. silent mode, no soundtrack, sad but sometimes necessary 😭
  • -onlyPublicFiles β€” force game to use only the public (default) mod.
  • -shadows β€” enable shadows. fancy. ✨
  • -vsync β€” enable VSync, i.e. lock FPS to monitor refresh rate.
  • -xres=N β€” set screen X resolution to 'N'.
  • -yres=N β€” set screen Y resolution to 'N'.

πŸ’… Advanced / diagnostic

  • -dumpSchema β€” creates a file entity.rng in the working directory, containing complete entity XML schema, used by various analysis tools.
  • -replay=PATH β€” non-visual replay of a previous game, used for analysis purposes. PATH is system path to commands.txt containing simulation log.
  • -writableRoot β€” store runtime game data in root data directory.
⚠️ okay queen, listen: only use -writableRoot if you have write permissions on that directory. do not play yourself. πŸ™ˆ

πŸ‘‘ Archive builder

  • -archivebuild=PATH β€” system PATH of the base directory containing mod data to be archived/precached.
  • -archivebuild-output=PATH β€” system PATH to output of the resulting .zip archive (use with archivebuild).
  • -archivebuild-compress β€” enable deflate compression in the .zip (no zip compression by default since it hurts compression of release packages).

🌟 FILES 🌟

  • ~/.config/0ad/config/local.cfg β€” user specific settings. you may put in this file any user specific settings using the same syntax of the default settings file. it's your personal little corner of the config world 🫢

0 A.D. also uses the ~/.cache/0ad/, ~/.config/0ad/ and ~/.local/share/0ad/ directories for other user specific files, such as texture cache, screenshots and saved games. so many folders, all of them yours. πŸ’–


πŸ”₯ SEE ALSO πŸ”₯


πŸ’€ AUTHOR πŸ’€

0ad was written by the 0 A.D. Team. (the actual legends, ngl.)

This manual page was written by Fabio Pedretti <fabio.ped@libero.it>, for the Debian project (and may be used by others). Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 2 or any later version published by the Free Software Foundation.

On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-licenses/GPL-2.


and that's a wrap bestie πŸ’… this whole thing is from the Games Manual, dated April 7, 2012. go build an empire, you absolute icon. πŸŽ€πŸ¦‹βœ¨