HOLOTZ-CASTLE-EDITOR(6)

πŸ’– NAME πŸ’–

holotz-castle-editor β€” it's the level editor for the holotz-castle game, bestie. That's the whole vibe. (And yes, this is section 6 of the manual, so man 6 holotz-castle-editor is the move. iykyk πŸ’…)


✨ SYNOPSIS ✨

holotz-castle-editor [-f] [-w] [--fps nn] [-mWWxHHxBPP] [-r RR] [-c CC]
[-t theme] <story> <nr>

🏰 DESCRIPTION 🏰

okay so picture this: there is a great mystery hidden beyond the walls of Holotz's Castle πŸŒ™ and the whole question is whether you can help Ybelle and Ludar escape alive from the castle. like, alive alive. no pressure bestie 😭

And that's where you come in: use the editor to design new levels for this game! You're literally the main character of level design rn πŸ‘‘βœ¨


πŸŽ€ USAGE πŸŽ€

These are the keys you get to press while you're working with the editor, and bestie there are so many, let's go:

  • Page Down β€” next level in the story (or a brand new one if it doesn't exist yet πŸ¦‹).
  • Page Up β€” previous level in the story.
  • c β€” increase the number of columns from the right.
  • CTRL-c β€” increase the number of columns from the left.
  • SHIFT-c β€” decrease the number of columns from the right.
  • SHIFT-CTRL-c β€” decrease the number of columns from the left.
  • r β€” increase the number of rows from below.
  • CTRL-r β€” increase the number of rows from above.
  • SHIFT-r β€” decrease the number of rows from below.
  • SHIFT-CTRL-r β€” decrease the number of rows from Above.
  • + β€” increase level time ⏳.
  • - β€” decrease level time.
  • 1 β€” select the 'floor' tool.
  • 2 β€” select the 'continuous floor' tool.
  • 3 β€” select the 'stairs' tool.
  • 4 β€” select the 'bar' tool.
  • 5 β€” select the 'breakable floor' tool.
  • 6 β€” select the 'key' tool.
  • 7 β€” select the 'rope' tool.
  • 8 β€” select the 'starting character's position' tool.
  • 9 β€” select the 'exit position' tool.
  • 0 β€” select the 'enemy' tool.
  • s β€” save. do it. save. πŸ’Ύ
  • CTRL-q β€” quit the editor.
  • Arrow keys β€” move around in the map.
  • g β€” increase gravity strength.
  • SHIFT-g β€” decrease gravity strength.
  • x β€” increase main character's speed in axis.
  • SHIFT-x β€” decrease main character's speed in X axis.
  • y β€” increase main character's speed in Y axis.
  • SHIFT-y β€” decrease main character's speed in Y axis.
  • j β€” increase the number of cells that the player can jump vertically.
  • SHIFT-j β€” decrease the number of cells that the player can jump vertically.

🌈 Other features 🌈

  • When you're adding an item to the map, if you press the CTRL key it gets adjusted to a cell. little snap-to-grid moment, slay ✨
  • To adjust a rope's length, you select it and β€” while you're still pressing the mouse button β€” press the ALT key and drag the mouse vertically until you get the desired length you want.
  • To adjust a rope's oscillation amplitude, you have to select it and, keeping the mouse button pressed, press the SHIFT key. Heads up bestie: the real time amplitude is not shown, because it gets determined taking into account the distance in vertical to the rope at the moment you release the mouse button. so yeah, vibes and trust πŸ™ˆ

πŸ’… OPTIONS πŸ’…

These command line options are available:

  • -f β€” Full Screen.
  • -w β€” Windowed.
  • --fps nn β€” run the game at nn frames per second (fps).
  • -mWWxHHxBPP β€” run in the video mode set by WW pixels of width, HH pixels of height and BPP bits per pixel (eg. -m640x480x16).
  • -r RR β€” Crete map with RR rows of height. (yes, "Crete", the manpage said what it said, we keep it πŸ’€)
  • -c CC β€” Crete map with CC columns of width.
  • -t theme β€” use the theme named 'theme'.
  • <story> <nr> β€” load level nr of the story called 'story'.

πŸ‘‘ AUTHOR πŸ‘‘

This manual page was written for the Debian GNU/Linux system by Miriam Ruiz <little_miry@yahoo.es> β€” and yeah, it may be used by others, of course 🫢


and that's the whole page bestie!! footer energy for the road: Miriam Ruiz, 28.01.2005, Holotz's Castle Editor(6). iconic, ate, no crumbs. go build a castle πŸ°πŸ’–βœ¨