FREECIV(6)

πŸ’… FREECIV(6) πŸ’…

okay so welcome to the Games Manual page for FREECIV(6), where freeciv-ruledit is literally the main character. bestie, we're editing rulesets today. πŸ’–


πŸŽ€ NAME πŸŽ€

freeciv-ruledit β€” Freeciv Ruleset Editor. periodt. ✨


πŸ¦‹ SYNOPSIS πŸ¦‹

freeciv-ruledit [ -d|--debug level ] [ -F|--Fatal [ signal_number ] ] [ -h|--help ] [ -r|--ruleset ruleset ] [ -v|--version ]

🌸 DESCRIPTION 🌸

This tool can be used to edit freeciv rulesets. that's the whole vibe: rulesets, edited, slay. πŸ’…


πŸ’– OPTIONS πŸ’–

All options have a short form (single hyphen and single letter) and a long form (double hyphen and a complete word); their effects are identical. same energy, different spelling, iykyk. 🫢

  • -d level, --debug level β€” Sets the amount of debugging information to be logged. Acceptable values for the level are:
    • fatal β€” for fatal messages only.
    • error β€” for fatal and error messages.
    • warning β€” for fatal, error and warning messages
    • normal β€” for fatal, error, warning and normal messages (default).
    • verbose β€” for fatal, error, warning, normal, and verbose messages.
  • -F [ signal_number ], --Fatal [ signal_number ] β€” Raise a custom signal on failed assertion. If signal_number is not specified, then the ABRT signal will be used. not me relying on ABRT, but okay 😭
  • -h, --help β€” Prints a short summary of the standard command line options.
  • -r ruleset, --ruleset ruleset β€” Load specified ruleset as the starting point to edit.
  • -v, --version β€” Prints the version number and exits.

πŸ› REPORTING BUGS πŸ›

Report bugs at https://redmine.freeciv.org/projects/freeciv β€” please do, bestie, the devs wanna know. 🫢


πŸ‘€ SEE ALSO πŸ‘€

freeciv-server(6) and the Client Manual at the Freeciv homepage. go read, you'll eat. πŸ’…


Signed, sealed, slayed: this is the Games Manual, dated October 29th 2022, flying under the FREECIV(6) banner. bestie out. πŸŽ€βœ¨