bzquery(6)

πŸ’– NAME πŸ’–

okay bestie, welcome to the bzquery page β€” manual section 6, in case you were wondering β€” and here's the whole vibe:

bzfquery β€” go poke a bzflag server and print out the game status. that's it, that's the job 🫢


✨ SYNOPSIS ✨

bzquery [server [port]]

literally just that. two lil optional things, in that order, no drama πŸ’…


πŸŽ€ DESCRIPTION πŸŽ€

so what happens is: bzquery generates a report and sends it straight to standard output, and that report is all about the status of a bzflag game. 🌈

and what's in that report, you ask? it's giving a full rundown, bestie:

  • the player count πŸ‘‘
  • the team listings
  • the score πŸ”₯
  • and the flags that control the game option and state ✨

no cap, that's the whole report.


πŸ¦‹ OPTIONS πŸ¦‹

  • server β€” this is the hostname of the server you wanna query, main character energy. if you don't specify it, bzfquery just defaults to localhost. lowkey convenient.
  • port β€” this is the port the BZFlag server is running at. if you don't specify it, bzfquery defaults to the standard port 4053. periodt. πŸ’…

🌸 SEE ALSO 🌸

go read these too, iykyk:


πŸ’œ AUTHOR πŸ’œ

this manual page is based on misc/bzfquery.pl. shoutout to the source material, fr fr πŸ™ˆ


okay that's the whole page bestie, you're officially educated πŸ’–

this was bzquery from the BZFlag era, dated 2016-03-06 β€” thanks for reading, ily, bye!! πŸŽ€πŸ¦‹βœ¨πŸ‘‘

πŸ“¦ where this page comes from