BTANKS(6)
๐ NAME ๐
okay bestie, meet btanks โ a fast 2D tank arcade game ๐ฅ and yes, this whole thing lives on the Battle Tanks(6) page, so buckle up, we're going to war (affectionately).
โจ DESCRIPTION โจ
Battle Tanks is a funny little battle happening right on your desk ๐ you pick one of three vehicles and then eliminate your enemy using the whole arsenal of weapons. It's got original cartoon-like graphics and cool music, it's fun and dynamic, and it has several network modes for deathmatch and cooperative play.
ngl, what else do you even need to have fun with your friends? And it's all packed up and ready for you inside "Battle Tanks" ๐ซถ
๐ Features ๐
- Multiplayer โ "Battle Tanks" is a multiplayer game in the first place, periodt. Network game and split screen mode are both available, and a mixed mode is possible too: two players use split screen on the server computer, and the others connect via LAN. Two modes are possible: deathmatch battle and cooperative game.
- Cross-platform โ "Battle Tanks" is cross-platform, no gatekeeping. Both Windows and Linux fans are welcome on the battlefield, where they will settle their quarrels in the name of weapons ๐ฅ
- Free distribution and open source โ the multiplayer version is licensed under GNU GPL. This means two things. Firstly, it doesn't cost anything for you โ you can download it for free and share it with your friends, with no preliminary or future fees, literally zero. And secondly, the full source code of the game is available, so any guy who knows C++ can poke his nose in there and probably find some surprises that the developers prepared for curious fans ๐
- Old-school oriented โ the builders of "Battle Tanks" love those good old arcades of the past century. So they tried so hard to implement everything best about those old arcade games. it's giving nostalgia and we're obsessed.
๐ฆ Performance characteristics ๐ฆ
- Three vehicles: tank, Shilka, and rocket launcher. Each vehicle has its special features.
- Lots of weapons: four types of ammo, six types of rockets, landing troops, mines, and so on.
- Ten multiplayer maps (seven ones for deathmatch and three ones for cooperative mode) in different locations such as city, village, forest, desert and so on.
- Game world that reacts on player. Roads have traffic, buildings can be destroyed, weather effects are simulated. main character energy fr fr.
- Lots of war objects: troops, vehicles, helicopters and other.
- Keyboard and gamepad are supported ๐ฎ
๐ฅ WEAPON LIST ๐ฅ
1. Ammo
The Gun is the main weapon of the tank and the Shilka. Guns don't require ammunition, but their piercing ability is much lower than the one for rockets.
- "Eternal fire" type tank shell โ the type of shell that ships with the tank and the Shilka. The gun on the Shilka is faster than the one on the tank, but each hit does less damage. Guns have infinite ammunition โจ
- Shell with laughset focal point โ the main feature of the shell with laughset focal point (also called shell with uncertain orientation) is bouncing from obstacles. This shell is good for urban battles, and it'll also help when shooting an enemy that has covered behind something solid or impenetrable. The disadvantage of this model? You never know where it'll bounce ๐ iconic behaviour, honestly.
- Explosive shell โ also known as the Matreshka shell. Inside the jacket of this shell, several small shells are nested. A small time after the shot, the matreshka opens, and the nested shells spread in different directions. Each hit causes relatively small damage, but a large area is covered. This model is intended for use against enemy crowds. It is ineffective in close face to face duels.
- Dirt gun โ the dirt gun is invented by crazy agronomists ๐ฑ By the aid of concentration of energy in near-surface layers, nano-wave fluctuations cause temporary inversion of field. Lower layers are found on the top, thus introducing a short-time effect of plowing the surface (this is broadly used during the sowing campaign). In battle, the dirt gun can be used for making dirt spots of reduced passability. Enemy troops and vehicles suffer loss of control and speed in these plowed areas.
Pimary weapon Secondary weapon
2. Rockets
Rockets are large, so the number of rockets that a vehicle carries is limited. Rockets are the main weapon of the rocket launcher.
- Homing missile โ the homing missile is a type weapon and is shipped with rocket launchers. It can also be used on tanks as a secondary weapon. After the launch, the rocket finds a target and guides its flight by its own. Unlike the heat-aimed rockets, this model detects delta waves emitted by human brains, and thus can be used against troops and manned vehicles. Unfortunately, this method of detection ignores androids and intellectually challenged individuals ๐ Another disadvantage is that the rocket doesn't avoid obstacles (the avoiding function is announced in the next stable release of rocket drivers binary).
- Uncontrolled rocket โ this is a Dumb-fire modification of the type rocket that can be equipped as a secondary weapon. At the expense of electronics, explosive charge and velocity are increased. Due to its high velocity and the high damage caused, this rocket is very good for making fire barriers, destroying enemy weapon emplacements, and in face to face battles ๐ฅ
- Boomerang rocket โ the boomerang rocket is an accidental modification of the homing missile that was found after beta drivers were installed from a damaged CD on some test rocket. On ground tests, that rocket introduced a non-typical behaviour: it didn't select a target after the launch, but just circled around the launcher, following an elliptical trajectory. Nobody can explain still why the rocket does that; however boomerang rockets have been approved and are produced on the line now. They can be used for defense; also boomerang rockets are effective in close battle ๐
- Gas rocket โ the gas rocket is stuffed with toxic and radioactive wastes of the fragrance industry. They are prohibited by Geneva Protocol because of their incredibly disgusting and beautiful smell. A humanoid that has inhaled the gas suffers convulsions, sialorrhea, retching, diarrhea, and dies with a happy smile on their face. The gas rockets are perfect for eliminating troops. In multiplayer, they can be used for making smoke screens.
- Stop-rocket โ this homing missile is filled with artificial viruses-malicious nanorobots. When a rocket hits a target, the viruses clod between the tracks of tank caterpillars, raise pressure of braking fluid in hydraulic systems, and cause temporary paralysis of lower extremities of humanoids. However, these viruses don't affect the functioning of weapons systems and other organs of humanoids; side effects or contra-indication are unknown. Stop-rocket does not inflict damage, but it's a great secondary weapon that is very effective if combined with explosive or bouncing tank shells, homing missiles and machine guns.
Secondary weapon
3. Preserved landing force
Five fully equipped troops are frozen and GZIPped into standard rectangular bricks ๐ง Before refrigeration, each trooper is prepared using special hormons and steroids, and can be used in action after quick microwave-aided defreezing. Shipped in two versions: with machine guns and with handheld rocket launchers.
- Machine gun trooper โ the trooper takes a position and fires at the enemy objects (including missiles). 16 directions of fire are available. The Shilka lands MG troopers for support. Thanks to their high fire rate and mobility, MG troopers can defend a vehicle against enemy missiles ๐ก๏ธ
- Rocket trooper โ the trooper takes a position and fires at the enemy objects (NOT including missiles). 8 directions of fire are available. The Shilka lands rocket troopers for support. Due to their fire power, rocket troopers are good for attacking the enemy.
4. Other weapons
Other weapons include mines and MG turrets.
Mine
- Mine โ mines are effective equally against troops and vehicles. They have winning appearance, and are easy to install and use ๐ Using mines allows unique and great tactical opportunities, both in single missions and deathmatch. Routes, respawn points, hidings of weapons โ everything can be mined. Remember that the mine is invisible if covered with dirt or smoke!
- MG turret โ the MG turret is a primitive robot that shoots everything that is moving. Some turrets are shipped with an "ally-enemy" recognition system. In stationary version, MG turrets can be used for automated security systems. Mobile versions can be mounted on rocket launchers. 16 directions of fire are available.
๐ SEE ALSO ๐
You can find more about the game on its homepage: http://btanks.sourceforge.net
You have more information available in /usr/share/doc/btanks/html/index.html
๐ซถ AUTHOR ๐ซถ
The game has been written by Vladimir Menshakov, Methos Wagner and Vladimir Zhuravlev, and is distributed under the GNU General Public License, either version 2 of the License, or (at your option) any later version. icons, all of them ๐
and that's a wrap on the Battle Tanks(6) page bestie ๐ go blow something up (in-game, obviously). mwah ๐
๐ฆ where this page comes from
- debian bookworm: btanks 0.9.8083-9 ยท Battle-Tanks-License
- debian trixie: btanks 0.9.8083-9+b1 ยท Battle-Tanks-License
- ubuntu jammy: btanks 0.9.8083-9 ยท Battle-Tanks-License
- ubuntu noble: btanks 0.9.8083-9build1 ยท Battle-Tanks-License
- ubuntu resolute: btanks 0.9.8083-9build2 ยท Battle-Tanks-License
- ubuntu stonking: btanks 0.9.8083-11 ยท Battle-Tanks-License
- (c) 2007 Miriam Ruiz <little_miry@yahoo.es>
- (c) 2006-2007 Battle Tanks Team
- (c) 2005-2007 Vladimir Menshakov
- ๐ girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms