ARMAGETRONAD(6)
β¨ ARMAGETRONAD β¨
okay bestie, sit down, we're talking about armagetronad from the Games Manual section 6 β yes section 6, that's the games one, iykyk π
π NAME π
armagetronad β a 3D Tron-like high speed game ποΈβ¨
πΈ SYNOPSIS πΈ
armagetronad [-h, --help] [-v, --version] [--doc] [-f, --fullscreen]
[-w, --window, --windowed] [--fastforward] [--benchmark] [--record]
[--playback]
π¦ DESCRIPTION π¦
the rules are genuinely so simple bestie. you ride a lightcycle β that's a kind of motorbike that can only turn 90 degrees at a time, leaves a wall behind it, and cannot be stopped π. so: avoid running into a wall. then make your opponent run into a wall. that's it. that's the game. this whole idea comes from the 1982 Disney movie "Tron" π
but here's the one thing that's different from all the other Tron clones: you can accelerate π. and the catch? the only way to accelerate is to drive close to player walls. the way that opens up such interesting tactics?? obsessed. every single time you make a turn, you lose 5% of your speed β so don't be too nervous, bestie, because speed is literally your only resource against other players ππ₯
first thing you should do (and yeah the manpage says "shold", we don't judge, we love her π) is go into the "Player Menu" to set your name and your keyboard and mouse configuration. then go into the "Game Menu" and start a single player game against one AI opponent (the game mode does not really matter here, don't stress). and then β get some friends together and try the multiplayer modes!! main character energy fr fr π
SHIFT-ESC is the "boss key" and quits Armagetron as fast as possible π«£π¨
π OPTIONS π
-h,--helpβ shows the help message π«Ά-v,--versionβ prints the version number β--docβ prints documentation for all console commands. these are also configuration settings for config files, so lowkey important π-f --fullscreenβ starts in fullscreen mode π₯οΈβ¨-w --window,--windowedβ starts in windowed mode πͺ--fastforward TIMEβ lets time run very fast until the given time is reached β©--benchmarkβ renders frames as they were recorded π¬--record FILENAMEβ creates a DEBUG recording while running π΄--playback FILENAMEβ plays back a DEBUG recording βΆοΈ
π SEE ALSO π
Armagetron Advanced is documented fully by the provided HTML docs, found under /usr/share/doc/armagetronad-common/html/ πβ¨ (go read them, bestie, they ate)
π AUTHOR π
Armagetron Advanced was written by Manuel Moos <zman@users.sourceforge.net> and the Armagetron Advanced development team π«Ά
This manual page was adapted from the original HTML version by Marcelo E. Magallon <mmagallo@debian.org>, (and later Christine Spang <spang@mit.edu>) for the Debian GNU/Linux system (but may be used by others, she's generous like that π)
and that's the whole page, no cap β¨ this one's from the Armagetron Advanced crew, dated February 07, 2007 β yeah she's an elder but she's still iconic, periodt ππ bye bestie, go build some walls π
π¦ where this page comes from
- debian bookworm: armagetronad 0.2.9.1.0-3 Β· GPL-2.0-or-later
- debian trixie: armagetronad 0.2.9.1.1-1+b2 Β· GPL-2.0-or-later
- ubuntu jammy: armagetronad 0.2.9.1.0-2 Β· GPL-2.0-or-later
- ubuntu noble: armagetronad 0.2.9.1.1-1build2 Β· GPL-2.0-or-later
- ubuntu questing: armagetronad 0.2.9.1.1-1build4
- ubuntu resolute: armagetronad 0.2.9.1.1-1build5 Β· GPL-2.0-or-later
- ubuntu stonking: armagetronad 0.2.9.3.0-1 Β· GPL-2.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms