SEARCHANDRESCUE(6)

๐Ÿ’– SearchAndRescue โ€” the manual, but make it cute ๐Ÿ’–

okay bestie, buckle UP, because this is the Search and Rescue(6) page from the Flight Simulators manual section, and it's lowkey one of the most iconic things you'll ever read. sit down, grab a snack, we're learning a whole flight sim. ๐Ÿšโœจ


๐ŸŒธ NAME ๐ŸŒธ

SearchAndRescue โ€” Air rescue flight simulator. that's it. that's the whole vibe. ๐Ÿซถ


โœจ SYNTAX โœจ

SearchAndRescue [options] [GUI_options]

yes queen, options first, GUI_options second. the way that syntax just flows? obsessed.


๐Ÿš DESCRIPTION ๐Ÿš

It's a helicopter-based search and rescue flight simulator, periodt. You pilot a whole variety of user editable rescue aircraft (yes, you can edit them, main character energy fr) through customizeable missions, and you rescue victims in distress. it's giving hero arc. ๐Ÿ’…

Graphics? OpenGL and glX. Sound? Okay so for sound it uses Ylib (which is deprecated as obsolete, rip bestie, we don't talk about her anymore), SDL and SDL_Mixer (optional, so optional, very demure), and libjsw for joystick support โ€” and heads up, joystick support is not available on all platforms. ๐Ÿ˜ญ


๐ŸŽ€ OPTIONS ๐ŸŽ€

every single one. no skipping. we don't do that here.

  • --config <file> โ€” Load configuration from <file>.
  • --rcfile โ€” Same as --config.
  • -f โ€” Same as --config.
  • --control <type> โ€” Specify which controller to use at start up. <type> can be keyboard (default, the classic) or joystick.
  • -c โ€” Same as --control.
  • --hardware_rendering โ€” Use direct hardware rendering (this is the default, so it's already slaying).
  • --software_rendering โ€” Use software rendering instead of direct hardware rendering.
  • --full_menu_redraw โ€” Always perform full (not partial) menu redraws. slow but required for certain accelerated video cards. ๐Ÿข
  • --display <address> โ€” Specifies display address (UNIX/X version only).
  • --font <name> โ€” Specifies the default font to use on GUI related outputs. Refer to your GUI manual for the proper font name formats.
  • --geometry <WxH+X+Y> โ€” Specifies the geometry of the toplevel window, example "--geometry 640x480+100+120" to make the window 640 by 480 pixels in size and at coordinate position 100,120 (relative to the root window/desktop).
  • --fullscreen โ€” Specifies to switch to full screen on startup. use this if and only if your GUI does not support manual switching to full screen. You may need to specify the --geometry argument to specify the size of the full screen resolution.
  • --aspect_offset <coeff> โ€” Specifies a floating coefficient value to be applied to screen aspect calculations. example: a value of -0.2 when your screen is 800 by 600, then the aspect would be 800/600 + (-0.2) = 1.333 - 0.2 = 1.133. math girlies rise. ๐Ÿงฎ
  • --recorder <address> โ€” Specifies recorder address (UNIX/Y version only).
  • --nosound โ€” Do not connect to sound server at startup (overrides the value set in the configuration).
  • --nomenubg โ€” No menu background images (speeds up the redrawing when in the menus).
  • --console_quiet โ€” Do not print routine messages to stdout. shhh. ๐Ÿคซ
  • --runtime_debug โ€” Print debugging runtime detection of various resources to stdout. This may help detect points of failure or crash during startup or exiting.
  • --internal_debug โ€” Print debugging of internal runtime information (messy and terse) to stdout. This will only print debugging information about internal resources belonging to the program.
  • --help โ€” Prints (this) help screen and exits.
  • --version โ€” Prints version information and exits.

๐Ÿ“ FILES ๐Ÿ“

the sacred texts, if you will. ๐Ÿ•ฏ๏ธ

  • /usr/shared/icons/SearchAndRescue.xpm โ€” Default desktop icon for this program.
  • $HOME/.SearchAndRescue/SearchAndRescue.ini โ€” Local configuration file.
  • /usr/share/games/searchandrescue/ โ€” Data directory for this program's proprietery data files.
  • /usr/share/games/searchandrescue/human.ini โ€” Preset values list for humanoid objects.
  • /usr/share/games/searchandrescue/music.ini โ€” List of music file referances for corresponding situations.
  • /usr/share/games/searchandrescue/textures.ini โ€” List of default textures to be loaded during simulation.
  • /usr/share/games/searchandrescue/weather.ini โ€” Preset weather values for a list of defined weather conditions.

๐ŸŒˆ ENVIRONMENT VARIABLES ๐ŸŒˆ

  • SEARCHANDRESCUE_DATA โ€” Specifies alternate global data directory for this program.
  • DISPLAY โ€” Specifies the address to the X display.
  • HOME โ€” Specifies the home directory.
  • MESA_GAMMA โ€” Specifies the gamma value, used only on software rendering with the Mesa3D library.

๐Ÿ’ซ EXAMPLES ๐Ÿ’ซ

To run this program the standard way, type:

# SearchAndRescue &

To run in full screen mode at 640x480 resolution, type:

# SearchAndRescue --geometry "640x480" --fullscreen &

To specify the geometry and force software rendering, type:

# SearchAndRescue --geometry "640x480+240+350" --software_rendering &

look at you go, already running commands. proud of you bestie. ๐Ÿฅน


โŒจ๏ธ KEYBOARD โŒจ๏ธ

General keys (can be used anywhere):

  • CTRL + F11 โ€” Toggles between full screen and windowed modes.
  • CTRL + ] โ€” Increase resolution to the next step.
  • CTRL + [ โ€” Decrease resolution to the previous step.
  • CTRL + C โ€” Screen shot. Saved as sar1.tga, sar2.tga, etc in directory from which SearchAndRescue is run.
  • TAB โ€” Focus next.
  • SHIFT + TAB โ€” Focus previous.
  • CURSORS โ€” Focus change/highlight/scroll.
  • ENTER โ€” Activate focused.

Simulation keys:

  • F1 โ€” Display `quick help'.
  • F2 โ€” Switch to cockpit view.
  • F3 โ€” Spot view.
  • F4 โ€” Fly by tower view.
  • F5 โ€” Rescue basket view.
  • LEFT โ€” Bank left.
  • RIGHT โ€” Bank right.
  • DOWN โ€” Pitch down.
  • UP โ€” Pitch up.
  • CTRL + LEFT โ€” Heading left.
  • CTRL + RIGHT โ€” Heading right.
  • SHIFT + CURSORS โ€” Change camera direction or position.
  • BACKSPACE โ€” Normalize view.
  • PGUP โ€” Increase throttle.
  • PGDN โ€” Decrease throttle.
  • HOME โ€” Elevator trim down or slew up in slew mode.
  • END โ€” Elevator trim up or slew down in slew mode.
  • CTRL + HOME โ€” Elevator trim center.
  • MINUS โ€” Zoom out.
  • PLUS โ€” Zoom in.
  • CTRL + MINUS โ€” Rescue basket hoist out.
  • CTRL + PLUS โ€” Rescue basket hoist in.
  • E โ€” Start up engines.
  • SHIFT + E โ€” Turn engines off.
  • Y โ€” Tilt rotors/pitch engines.
  • G โ€” Raise/lower landing gears (retractable gears only).
  • P โ€” Select hoist deployment type.
  • D โ€” Close/open door.
  • O โ€” Toggle strobes (flashing lights).
  • L โ€” Toggle lighting (including spot light).
  • SHIFT + L โ€” Toggle spot light.
  • CTRL + L โ€” Center spot light.
  • H โ€” HUD and outside text brighten.
  • SHIFT + H โ€” HUD and outside text darken.
  • A โ€” Autopilot/autohover on/off.
  • M โ€” Map view.
  • W โ€” Select next way point.
  • SHIFT + W โ€” Select previous way point.
  • I โ€” FLIR (night vision).
  • F โ€” Fuel status and aloft time left dependent of available fuel.
  • SHIFT + F โ€” Transfer fuel from external fuel tanks.
  • CTRL + F โ€” Jettison external fuel tanks.
  • S โ€” Print scores, payload, occupancy, and mission status.
  • PERIOD โ€” Wheel brakes.
  • SHIFT + PERIOD โ€” Parking brakes.
  • B โ€” Deploy/retract air brakes.
  • R โ€” Refuel and/or repair (only when landed on a helipad with refuel and/or repair facilities).
  • Z โ€” Decelerate time (slow motion).
  • SHIFT + Z โ€” Accelerate time (compress time).
  • CTRL + Z โ€” Normalize time rate.
  • CTRL + W โ€” Change weather.
  • CTRL + A โ€” Slew/flight toggle.
  • / โ€” Literal command.
  • T โ€” Increase time of day (does not affect other timmings).
  • SHIFT + T โ€” Decrease time of day (does not affect other timmings).
  • CTRL + D โ€” Adjust flight physics difficulty.
  • CTRL + S โ€” Adjust sound level.
  • CTRL + U โ€” Change units.
  • F9 โ€” Toggle ground base texture (not objects or landmarks).
  • F10 โ€” Toggle atmosphere.
  • F11 โ€” Toggle object texturing.
  • F12 โ€” Toggle clouds and horizon.
  • SHIFT + F9 โ€” Toggle dual pass depth.
  • SHIFT + F10 โ€” Toggle celestial objects.
  • SHIFT + F11 โ€” Toggle smoke trails.
  • SHIFT + F12 โ€” Toggle rotor wash effects.

๐Ÿ•น๏ธ JOYSTICK ๐Ÿ•น๏ธ

In simulation joystick functions:

  • STICK AXIS XY โ€” Bank and pitch (respectivly).
  • STICK AXIS Z โ€” Heading/turning.
  • THROTTLE โ€” Throttle/collective.
  • HAT โ€” Camera direction/position.

Joystick button functions are mappable, see Options->Controller->Buttons.


๐Ÿ‘‘ AUTHORS ๐Ÿ‘‘

http://wolfpack.twu.net/contacts.html


๐Ÿฆ‹ CREDITS ๐Ÿฆ‹

  • Dan Stimits โ€” Code design consultant and beta testing
  • Stefan Marion โ€” Beta testing and aircraft design consultant
  • Capt Tara Milana โ€” Head programmer, 3d models, flight dynamics, and scenery graphics artist
  • Jesse Smith โ€” Coding and patching

absolute icons, all of them. ๐Ÿ’œ


๐Ÿ”ฅ SEE ALSO ๐Ÿ”ฅ


and that's the whole page bestie, you ATE that reading session fr fr. this masterpiece is brought to you by WolfPack Entertainment, version 0.9.0, and it's the Search and Rescue(6) page, so go forth and rescue some victims. slay. ๐Ÿ’–๐Ÿšโœจ