SoundWriteFile(3)

πŸ“¦ version 1.9.5, in fedora 43, fedora 44

πŸ’Ύ SoundWriteFile(3) β€” the "put my audio in a file, bestie" moment ✨

okay so welcome to the Library Functions Manual page for SoundWriteFile, she's a lil C function from the Network Audio System and she is literally here to help you dump audio bytes into a file πŸŽ€ no cap, she's the write-y twin of the read-y one, iykyk πŸ’…


πŸ¦‹ NAME πŸ¦‹

SoundWriteFile β€” write audio data to an audio file.

like. that's her whole job. she writes. to a file. audio. queen behavior πŸ‘‘


✨ SYNOPSIS ✨

#include <audio/audiolib.h>

int SoundWriteFile(buffer, num_bytes, sound)
    char *buffer;
    int num_bytes;
    Sound sound;

not me showing you the whole signature because every single character matters, periodt πŸ’–


🌸 ARGUMENTS 🌸

  • buffer β€” specifies where the data should be written from. she's your source, your origin story, the lil stash the bytes come out of πŸ“
  • num_bytes β€” specifies the length of the data. how many bytes are we talking? that number. exactly that number. no more no less πŸ’€
  • sound β€” specifies the audio file description. it's the Sound struct that tells her which audio file we're dealing with πŸŽ€

πŸ’œ DESCRIPTION πŸ’œ

okay so here's the vibe: SoundWriteFile writes num_bytes from buffer to the audio file described by sound and returns the number of bytes written. that's it. that's the tea β˜•

so you hand her a buffer, you tell her num_bytes, you hand her the sound audio file description, and she ✨writes✨ β€” then she comes back and tells you how many bytes she actually wrote. main character energy fr fr 🫢


πŸ‘€ SEE ALSO πŸ‘€

  • SoundOpenFileForWriting β€” the one you probably gotta call first, bestie, like open the door before you walk in πŸ™ˆ
  • audiolib β€” Network Audio System C Language Interface. the whole ✨universe✨ this function lives in 🌈

kisses, this was version 1.9.5 of the SoundWriteFile(3) page, mwah πŸ’‹πŸ¦‹πŸŒΈ

πŸ“¦ where this page comes from