AUGETSCRATCHFLOWTOBUCKET(3x)

πŸ“¦ version 1.9.5, in fedora 43, fedora 44

✨ AuGetScratchFlowToBucket(3) ✨

okay bestie, welcome to the Library Functions Manual πŸ’– today we're talking about AuGetScratchFlowToBucket, and no cap, it's giving "short but mighty." πŸŽ€


🌸 Name 🌸

AuGetScratchFlowToBucket β€” use a scratch flow to create an export to a bucket. literally that's the whole vibe πŸ¦‹


πŸ’… Synopsis πŸ’…

#include <audio/audiolib.h>

AuFlowID AuGetScratchFlowToBucket(server, bucket, import, status)
    AuServer *server;
    AuBucketID bucket;
    int *import; /* RETURN */
    AuStatus *status; /* RETURN */

🫢 Arguments 🫢

  • server β€” the connection to the audio server. yes queen, that's your link-up to the whole audio situation 🌈
  • bucket β€” the ID of the bucket you wanna use. it's giving "which bucket bestie" πŸ“
  • import β€” this one returns the index of the ImportClient element. it's a RETURN param, so it hands you info back, it's not you handing info in πŸ‘‘
  • status β€” if it's non-NULL, it flushes the output buffer and returns the status from the server. if it's NULL, it just… doesn't do that. noted πŸ’œ

✨ Description ✨

AuGetScratchFlowToBucket uses a scratch flow to create an export to bucket. that's it, that's the whole function, and honestly? iconic. simple. effective. periodt πŸ’…


😭 Errors 😭

AuBadAlloc.

that's the one and only error listed, bestie, and it means what it means β€” no extra lore is given here, so don't go making stuff up πŸ™ˆ

πŸ”₯ See Also πŸ”₯

  • AuCreateFlow
  • AuGetScratchFlow
  • audiolib β€” Network Audio System C Language Interface

and that's a wrap, my love πŸŽ€ this page came from audioutil, version 1.9.5, and it's the AuGetScratchFlowToBucket(3) moment we all deserved. go forth and export to that bucket, bestie πŸ’–βœ¨πŸ¦‹

πŸ“¦ where this page comes from