PROBE::UDP.DISCONN(3stap)

πŸ’– PROBE::UDP.DISCONN(3stap) πŸ’–

okay bestie, welcome to the Networking Tapset β€” this is a SystemTap Tapset Reference page and we're about to get ✨ intimately ✨ familiar with one very specific probe. no cap.


🌸 NAME 🌸

probe::udp.disconnect.return β€” UDP has been disconnected successfully πŸŽ€

like. the vibe? the disconnection happened. it worked. we're celebrating. πŸ’…


✨ SYNOPSIS ✨

probe udp.disconnect.return {}

that's it. that's the whole thing. no arguments, no drama, just a lil empty {} waiting for you to fill it with your hopes and dreams (or, y'know, script logic). πŸ¦‹


πŸ‘‘ VALUES πŸ‘‘

these are the lil variables you get handed when this probe fires. collect them like pokΓ©mon, they're all yours:

  • saddr β€” a string that represents the source IP address 🫢
  • name β€” the name of this probe. yes, this probe. the one you're reading about. iconic self-reference moment ⭐
  • sport β€” the UDP source port πŸ”₯
  • family β€” the IP address family (v4, v6, whoever shows up) 🌈
  • dport β€” the UDP destination port πŸ’œ
  • ret β€” error code, and lowkey the important one: 0 means no error. anything else? bestie, that's a situation 😭
  • daddr β€” a string representing the destination IP address 🌸

πŸ’€ CONTEXT πŸ’€

this probe fires in the context of the process which requested a UDP disconnection. so whoever hit the disconnect β€” that's the main character here, and you're seeing the world through their eyes πŸ‘‘


πŸ¦‹ SEE ALSO πŸ¦‹


SystemTap Tapset Reference, Version Ver, dated September 2026 🌸

that's the whole page bestie, you ate it, go disconnect some UDP sockets responsibly πŸŽ€βœ¨πŸ’…

πŸ“¦ where this page comes from