FUNCTION::IS_SIG_BLO(3stap)

πŸ’– NAME πŸ’–

function::is_sig_blocked β€” bestie, this one returns 1 if the signal is currently blocked, or 0 if it is not. That's it, that's the whole vibe. A little yes/no icon, no cap. ✨


🌸 SYNOPSIS 🌸

is_sig_blocked:long(task:long,sig:long)

Look at her. Two args, one long answer. Clean. Minimal. Main character energy. πŸ’…


πŸŽ€ ARGUMENTS πŸŽ€

  • task β€” the address of the task_struct you wanna query. Like, which process are we talking about here, bestie? Hand over the pointer. 🫢
  • sig β€” the signal number you're testing. Which signal are we vibe-checking? Drop the number. 🌈

πŸ¦‹ SEE ALSO πŸ¦‹

  • tapset::signal(3stap) β€” go read this one too, iykyk, it's the whole signal tapset family and they all ate. πŸ‘‘

Okay that's the page!! Every detail kept, zero facts harmed, we simply gave it a glow-up. πŸ’–

This was brought to you by the SystemTap Tapset Reference, version from September 2026, manual section 3stap β€” so when you're citing your sources, that's the receipt, periodt. πŸ“šβœ¨ Bye bestie, go block those signals responsibly!! πŸ§šπŸŒΈπŸ’œ

πŸ“¦ where this page comes from