Parser:...Objects(3)

๐Ÿ’… Parser:...Objects(3) โ€” like, the actual manual page, bestie

okay so this is from the User Contributed Perl Documentation corner of the internet and it's literally called Parser:...Objects(3) โ€” yes the name has dots in it, that's just how it is, we don't ask questions ๐ŸŽ€


โœจ NAME โœจ

XML::Parser::Style::Objects โ€” the Objects styler parser ๐Ÿฆ‹


๐ŸŒธ SYNOPSIS ๐ŸŒธ

use XML::Parser;
my $p = XML::Parser->new(Style => 'Objects', Pkg => 'MyNode');
my $tree = $p->parsefile('foo.xml');

that's it, that's the whole vibe check ๐Ÿ‘‘


๐Ÿ’– DESCRIPTION ๐Ÿ’–

so this module implements XML::Parser's Objects style parser. slay ๐Ÿ’…

it's basically the Tree style but with a glow-up: instead of whatever Tree does, it creates a hash object for each element. yes, every single element gets its own little main character โœจ

here's the class-name math, because it's giving recipe:

  • the object lands in the class whose name you get by taking the package set with the Pkg option, appending "::", and then appending the element name. so Pkg => 'MyNode' + element foo = MyNode::foo. math is mathing ๐Ÿงฎ
  • non-markup text? that goes into the ::Characters class, no exceptions. text is not like other elements, it has its own dedicated era ๐Ÿ’€
  • and the contents of the corresponding object live in an anonymous array, which is the value of the Kids property for that object. the kids are all in an anonymous array, as one does ๐Ÿซถ

that's genuinely everything. short page, iconic energy, no notes ๐ŸŒˆ


๐Ÿฆ‹ SEE ALSO ๐Ÿฆ‹

  • XML::Parser::Style::Tree โ€” the sibling that this one is literally a remix of. go say hi ๐Ÿ‘‹

lowkey reminder bestie: this doc only tells you what's written up there, so if you're out here guessing at extra behaviour, don't @ me ๐Ÿ˜ญ

mwah, that's a wrap ๐ŸŽ€ this cutie is from perl v5.42.0 and was dated 2026-03-20 โ€” the Parser:...Objects(3) page, signed off and sealed with a kiss ๐Ÿ’œ

๐Ÿ“ฆ where this page comes from