pods::...xChunk(3pm)
π pods::...xChunk(3pm) π
okay bestie, so this is the manual page for pods::...xChunk β section 3pm of the perl docs, iykyk. it's giving perl library realness and honestly? we're obsessed. let's get into it π
β¨ NAME β¨
SDL::Mixer::MixChunk β literally the SDL bindings for the structure SDL_MixChunk. no cap, that's the whole thing π«Ά
πΈ CATEGORY πΈ
Mixer, Structure. two categories, both iconic, both slaying in their own lane π
π¦ SYNOPSIS π¦
here's the vibe, copy-paste ready:
use SDL;
use SDL::Mixer::MixChunk;
my $mix_chunk = SDL::Mixer::Music::load_WAV('sample.wav');
printf("length of audio data is %d bytes\n", $mix_chunk->alen);
printf("volume is %d\n", $mix_chunk->volume);
so you load up a WAV with SDL::Mixer::Music::load_WAV('sample.wav'), and then you can peek at alen and volume like the main character you are. slay. β¨
π DESCRIPTION π
so basically this thing stores audio data in memory. that's its whole job and it does it beautifully. π
β οΈ note, and this one's important bestie: it's a bad idea to free a chunk that is still being played... like, do NOT do that. it's giving chaos and it will not end well for you ππ
π METHODS π
alen π§
length of audio data in bytes. that's it, that's the method β it tells you how thicc your audio data is, in bytes. π
volume π
Per-sample volume, 0-128 (normally MIX_MAX_VOLUME after loading). so the range goes from 0 up to 128, and after loading it's normally sitting pretty at MIX_MAX_VOLUME. turn it up, but not past 128, okay? π₯
π AUTHORS π
See "AUTHORS" in SDL. they're the ones who made this happen, go give them their flowers π
and that's the whole page, bestie β you're basically a MixChunk expert now, fr fr. π§ββοΈ
signing off from perl v5.42.3, dated 2026-08-19 β mwah, catch you in the next manpage π ππ¦π
π¦ where this page comes from
- ubuntu stonking: libsdl-perl 2.548-6build1 Β· Artistic-1.0-Perl OR GPL-1.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms