OpenGLQ(3pm)

πŸ“¦
version 2.085 Β· 4 versions
, in ubuntu noble

πŸ’– OpenGLQ(3pm) β€” the vibe check πŸ’–

okay bestie, so this is OpenGLQ(3pm) from the User Contributed Perl Documentation corner of the internet, and I need you to know upfront: it is short. Like, suspiciously short. It's giving "the author had places to be" energy, and honestly? Respect. πŸ‘‘


✨ NAME ✨

PDL::Graphics::OpenGLQ β€” quick routines to plot lots of stuff from ndarrays.

no cap, that's the whole pitch. quick. plot. lots of stuff. ndarrays. πŸ¦‹


🌸 SYNOPSIS 🌸

only for internal use - see source

that's it. that's the synopsis. only for internal use, so go peek at the source if you're nosy (and you are, and I love that for you πŸ’…).


πŸŽ€ DESCRIPTION πŸŽ€

only for internal use - see source

yeah so the description is literally the same sentence again. it's internal use only, bestie. the docs are pointing you at the source and nothing else. this is the documentation equivalent of a closed door with a sticky note that says "ask someone else" 😭πŸšͺ


πŸ‘‘ AUTHOR πŸ‘‘

okay so here's the part where we give credit where credit is due, because we are not the kind of girl who forgets to tag people. ✨

Copyright (C) 1997,1998 Tuomas J. Lukka. All rights reserved. There is no warranty. You are allowed to redistribute this software / documentation under certain conditions. For details, see the file COPYING in the PDL distribution. If this file is separated from the PDL distribution, the copyright notice should be included in the file.

🚨 real talk though: There is no warranty. like, none. zero. nada. and redistribution has conditions β€” so before you go copy-pasting this thing around, go read that COPYING file in the PDL distribution. and if this file ever gets separated from the rest of PDL, you gotta bring the copyright notice along with it. it's a package deal, periodt. πŸ“¦πŸ’–

and that's the whole page, babe β€” every last crumb of it. 🌈

mwah, this was rendered by perl v5.38.2, dated 2024-04-10, and yes the header and the footer say OpenGLQ(3pm) on both ends because symmetry is iconic. slay, bye πŸ’…πŸŽ€πŸ«Ά

πŸ“¦ where this page comes from