OpenGL...::GLSL(3pm)

πŸ“¦
version 0.7004 Β· 2 versions
, in debian trixie, ubuntu resolute

πŸ’– NAME πŸ’–

OpenGL::Shader::GLSL β€” the plug-in module bestie that works hand-in-hand with OpenGL::Shader ✨


🌸 SYNOPSIS 🌸

okay so here's the whole vibe, literally copy-paste it:

##########
# Instantiate a shader
use OpenGL::Shader;
my $shdr = OpenGL::Shader->new('GLSL');
# See docs in OpenGL/Shader/Common.pm

that's it, that's the whole ritual 🫢


✨ DESCRIPTION ✨

so like, this is a plug-in module for OpenGL::Shader. you can call it directly if you're feeling bold and independent, but ngl, most of the time it gets called by the OpenGL::Shader abstraction module β€” that's its whole moment, that's the assignment πŸ’…

also important: this is a subclass of the OpenGL::Shader::Objects module. family tree matters, iykyk 🌳


πŸ‘‘ AUTHOR πŸ‘‘

Bob "grafman" Free β€” grafman@graphcomp.com. Copyright 2007 Graphcomp β€” ALL RIGHTS RESERVED πŸ”₯

this program is free software; you can redistribute it and/or modify it under the same terms as Perl itself. fr fr, go wild (within the license, bestie) πŸ’œ


and that's the whole page, bestie!! πŸŽ€ this little gem is from perl v5.40.1, dated 2025-03-21, served up in the User Contributed Perl Documentation section of the manual, and it's giving OpenGL::Shader::GLSL energy from start to finish πŸ¦‹πŸ’– periodt ✨

πŸ“¦ where this page comes from