OpenGL::Matrix(3pm)
β¨ OpenGL::Matrix π
okay bestie, welcome to the OpenGL::Matrix page π«Ά β and yes, it lives in the User Contributed Perl Documentation manual, so you know it's community-made and cute like that. πΈ
Fair warning before we dive in: this one is short short. Like, "texted you 'hey' and nothing else" short. But we're gonna treat it with the respect it deserves, because every manpage is somebody's main character moment. π
π NAME π
OpenGL::Matrix β a module encapsulating matrix functions. β¨
That's it. That's the whole page. No cap. π
π so what do we actually know, bestie?
Literally just the one thing, and we're gonna say it with our whole chest:
OpenGL::Matrixis a module, and it encapsulates matrix functions. That's the vibe check it passed. π₯- It's filed under User Contributed Perl Documentation, which is the manual name, so that's where you found it, and that's where it stays. π
no extra lore, no secret options, no hidden flags β if you were hoping for a big OPTIONS section you're gonna have to go find another manpage, bestie π
π¦ SEE ALSO π¦
Not a single reference listed. The girl said "I contain multitudes" and then contained exactly one sentence. Iconic, honestly. π
that's the whole thing!! shoutout to perl v5.40.1 for shipping this one, dated 2025-03-21 β mwah, thank you for your service, mwah. πβ¨π«Ά
π¦ where this page comes from
- debian trixie: libopengl-perl 0.7004+dfsg-1 Β· Artistic-1.0-Perl OR GPL-1.0-or-later
- ubuntu resolute: libopengl-perl 0.7004+dfsg-1 Β· Artistic-1.0-Perl OR GPL-1.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms