ONVIF:...Source(3pm)
π ONVIF::Media::Types::VideoSource π
okay bestie, welcome to the manual page for ONVIF::Media::Types::VideoSource β that's the <pink>(3pm)</pink> one, a User Contributed Perl Documentation situation, and honestly? she's giving β¨structured dataβ¨ and I'm obsessed. no cap, let's get into it π«Ά
π DESCRIPTION π
So. This is a Perl data type class for the XML Schema defined complexType VideoSource from the namespace http://www.onvif.org/ver10/schema. π
And what is a VideoSource, you ask? It's a Representation of a physical video input. That's it. That's the whole vibe. A camera. A video feed. Physical. Iconic. πΉπ
β¨ PROPERTIES β¨
The following properties may be accessed using get_PROPERTY / set_PROPERTY methods. Bestie, this is the whole list, don't skip:
FramerateπΈResolutionπ¦ImagingπExtensionπ
That's four. Four little properties. They're all serving main character energy in their own way. π
π METHODS π
π new
Constructor!! π The following data structure may be passed to new(). this is a LOT of nesting and honestly she ate:
{ # ONVIF::Media::Types::VideoSource
Framerate => $some_value, # float
Resolution => { # ONVIF::Media::Types::VideoResolution
Width => $some_value, # int
Height => $some_value, # int
},
Imaging => { # ONVIF::Media::Types::ImagingSettings
BacklightCompensation => { # ONVIF::Media::Types::BacklightCompensation
Mode => $some_value, # BacklightCompensationMode
Level => $some_value, # float
},
Brightness => $some_value, # float
ColorSaturation => $some_value, # float
Contrast => $some_value, # float
Exposure => { # ONVIF::Media::Types::Exposure
Mode => $some_value, # ExposureMode
Priority => $some_value, # ExposurePriority
Window => ,
MinExposureTime => $some_value, # float
MaxExposureTime => $some_value, # float
MinGain => $some_value, # float
MaxGain => $some_value, # float
MinIris => $some_value, # float
MaxIris => $some_value, # float
ExposureTime => $some_value, # float
Gain => $some_value, # float
Iris => $some_value, # float
},
Focus => { # ONVIF::Media::Types::FocusConfiguration
AutoFocusMode => $some_value, # AutoFocusMode
DefaultSpeed => $some_value, # float
NearLimit => $some_value, # float
FarLimit => $some_value, # float
},
IrCutFilter => $some_value, # IrCutFilterMode
Sharpness => $some_value, # float
WideDynamicRange => { # ONVIF::Media::Types::WideDynamicRange
Mode => $some_value, # WideDynamicMode
Level => $some_value, # float
},
WhiteBalance => { # ONVIF::Media::Types::WhiteBalance
Mode => $some_value, # WhiteBalanceMode
CrGain => $some_value, # float
CbGain => $some_value, # float
},
Extension => { # ONVIF::Media::Types::ImagingSettingsExtension
},
},
Extension => { # ONVIF::Media::Types::VideoSourceExtension
Imaging => { # ONVIF::Media::Types::ImagingSettings20
BacklightCompensation => { # ONVIF::Media::Types::BacklightCompensation20
Mode => $some_value, # BacklightCompensationMode
Level => $some_value, # float
},
Brightness => $some_value, # float
ColorSaturation => $some_value, # float
Contrast => $some_value, # float
Exposure => { # ONVIF::Media::Types::Exposure20
Mode => $some_value, # ExposureMode
Priority => $some_value, # ExposurePriority
Window => ,
MinExposureTime => $some_value, # float
MaxExposureTime => $some_value, # float
MinGain => $some_value, # float
MaxGain => $some_value, # float
MinIris => $some_value, # float
MaxIris => $some_value, # float
ExposureTime => $some_value, # float
Gain => $some_value, # float
Iris => $some_value, # float
},
Focus => { # ONVIF::Media::Types::FocusConfiguration20
AutoFocusMode => $some_value, # AutoFocusMode
DefaultSpeed => $some_value, # float
NearLimit => $some_value, # float
FarLimit => $some_value, # float
Extension => { # ONVIF::Media::Types::FocusConfiguration20Extension
},
},
IrCutFilter => $some_value, # IrCutFilterMode
Sharpness => $some_value, # float
WideDynamicRange => { # ONVIF::Media::Types::WideDynamicRange20
Mode => $some_value, # WideDynamicMode
Level => $some_value, # float
},
WhiteBalance => { # ONVIF::Media::Types::WhiteBalance20
Mode => $some_value, # WhiteBalanceMode
CrGain => $some_value, # float
CbGain => $some_value, # float
Extension => { # ONVIF::Media::Types::WhiteBalance20Extension
},
},
Extension => { # ONVIF::Media::Types::ImagingSettingsExtension20
ImageStabilization => { # ONVIF::Media::Types::ImageStabilization
Mode => $some_value, # ImageStabilizationMode
Level => $some_value, # float
Extension => { # ONVIF::Media::Types::ImageStabilizationExtension
},
},
Extension => { # ONVIF::Media::Types::ImagingSettingsExtension202
IrCutFilterAutoAdjustment => { # ONVIF::Media::Types::IrCutFilterAutoAdjustment
BoundaryType => $some_value, # string
BoundaryOffset => $some_value, # float
ResponseTime => $some_value, # duration
Extension => { # ONVIF::Media::Types::IrCutFilterAutoAdjustmentExtension
},
},
Extension => { # ONVIF::Media::Types::ImagingSettingsExtension203
},
},
},
},
Extension => { # ONVIF::Media::Types::VideoSourceExtension2
},
},
},
lowkey a warning bestie: yes, there really are two whole Window => , lines in there, and yes, they look like that. Don't "fix" them, don't touch them, just let them be. π
πΈ AUTHOR πΈ
Generated by SOAP::WSDL. she was made by the machine, and she's thriving. β¨
and that's the whole page, bestie!! π this was perl v5.40.1, dated 2026-02-01, from the User Contributed Perl Documentation collection, and we are officially done. go forth and set your Framerate responsibly. mwah ππ
π¦
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