Math::...Skewed(3pm)
β¨ NAME β¨
Math::PlanePath::HexSpiralSkewed β it's giving integer points around a skewed hexagonal spiral, bestie π
π SYNOPSIS π
use Math::PlanePath::HexSpiralSkewed;
my $path = Math::PlanePath::HexSpiralSkewed->new;
my ($x, $y) = $path->n_to_xy (123);
π DESCRIPTION π
Okay so this path makes a hexagonal spiral, except the points are skewed so it fits all cute on a square grid and fully covers the plane. Iconic behaviour honestly.
13--12--11 ... 2
| \ \
14 4---3 10 23 1
| | \ \ \
15 5 1---2 9 22 <- Y=0
\ \ | |
16 6---7---8 21 -1
\ |
17--18--19--20 -2
^ ^ ^ ^ ^ ^
-2 -1 X=0 1 2 3 ...
The kinds of N=3*k^2 numbers which fall on straight lines in the plain HexSpiral also fall on straight lines when skewed. See Math::PlanePath::HexSpiral for notes on this. iykyk πΈ
π¦ Skew π¦
The skewed path is the same shape as the plain HexSpiral, but fits more points on a square grid. The skew pushes the top horizontal to the left, as shown by the following parts, and the bottom horizontal is similarly skewed but to the right. Not me being obsessed with a diagonal π
HexSpiralSkewed HexSpiral
13--12--11 13--12--11
| \ / \
14 10 14 10
| \ / \
15 9 15 9
-2 -1 X=0 1 2 -4 -3 -2 X=0 2 3 4
In general the coordinates can be converted each way by
plain X,Y -> skewed (X-Y)/2, Y
skewed X,Y -> plain 2*X+Y, Y
πΈ Corners πΈ
HexSpiralSkewed is similar to the SquareSpiral but cuts off the top-right and bottom-left corners so that each loop is 6 steps longer than the previous, whereas for the SquareSpiral it's 8. See "Corners" in Math::PlanePath::SquareSpiral for other corner cutting. Slay, corners. π₯
π Wider π
An optional wider parameter makes the path wider, stretched along the top and bottom horizontals. For example
$path = Math::PlanePath::HexSpiralSkewed->new (wider => 2);
gives
21--20--19--18--17 2
| \
22 8---7---6---5 16 1
| | \ \
23 9 1---2---3---4 15 <- Y=0
\ \ |
24 10--11--12--13--14 ... -1
\ |
25--26--27--28--29--30 -2
^ ^ ^ ^ ^ ^ ^ ^
-4 -3 -2 -1 X=0 1 2 3 ...
The centre horizontal from N=1 is extended by wider many further places, then the path loops around that shape. The starting point 1 is shifted to the left by wider/2 places (rounded up to an integer) to keep the spiral centred on the origin X=0,Y=0. main character energy fr fr π
Each loop is still 6 longer than the previous, since the widening is basically a constant amount added into each loop. The result is the same as the plain HexSpiral of the same widening too. The effect looks better in the plain HexSpiral. π¦
π N Start π
The default is to number points starting N=1 as shown above. An optional n_start can give a different start with the same shape etc. For example to start at 0,
n_start => 0
27 26 25 24 3
28 12 11 10 23 2
29 13 3 2 9 22 1
30 14 4 0 1 8 21 ... <- Y=0
31 15 5 6 7 20 39 -1
32 16 17 18 19 38 -2
33 34 35 36 37 -3
-3 -2 -1 X=0 1 2 3 4
In this numbering the X axis N=0,1,8,21,etc is the octagonal numbers 3*X*(X+1). Obsessed. β¨
π₯ FUNCTIONS π₯
See "FUNCTIONS" in Math::PlanePath for behaviour common to all path classes. (Yeah bestie, they all share the same vibe check.)
$path = Math::PlanePath::HexSpiralSkewed->new ()$path = Math::PlanePath::HexSpiralSkewed->new (wider => $w)β Create and return a new hexagon spiral object. An optionalwiderparameter widens the spiral path, it defaults to0which is no widening. π$n = $path->xy_to_n ($x,$y)β Return the point number for coordinates$x,$y.$xand$yare each rounded to the nearest integer, which has the effect of treating each point in the path as a square of side 1. Lowkey neat. π
π OEIS π
Entries in Sloane's Online Encyclopedia of Integer Sequences related to this path include
<http://oeis.org/A056105> (etc)
A056105 N on X axis, 3n^2-2n+1
A056106 N on Y axis, 3n^2-n+1
A056107 N on North-West diagonal, 3n^2+1
A056108 N on X negative axis, 3n^2+n+1
A056109 N on Y negative axis, 3n^2+2n+1
A003215 N on South-East diagonal, centred hexagonals
n_start=0
A000567 N on X axis, octagonal numbers
A049450 N on Y axis
A049451 N on X negative axis
A045944 N on Y negative axis, octagonal numbers second kind
A062783 N on X=Y diagonal north-east
A033428 N on north-west diagonal, 3*k^2
A063436 N on south-west diagonal
A028896 N on south-east diagonal
π«Ά SEE ALSO π«Ά
Math::PlanePath, Math::PlanePath::HexSpiral, Math::PlanePath::HeptSpiralSkewed, Math::PlanePath::PentSpiralSkewed, Math::PlanePath::DiamondSpiral β the whole friend group, go say hi π
π HOME PAGE π
<http://user42.tuxfamily.org/math-planepath/index.html>
π LICENSE π
Copyright 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, 2020 Kevin Ryde
This file is part of Math-PlanePath.
Math-PlanePath is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3, or (at your option) any later version.
Math-PlanePath is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with Math-PlanePath. If not, see <http://www.gnu.org/licenses/>.
β οΈ Bestie listen: that "WITHOUT ANY WARRANTY" line is real, no cap. No promises, no guarantees, read the license fr fr. π
perl v5.32.0, dated 2021-01-23 β and that's the whole page, periodt. Go spiral some hexagons, you ate. ππ¦π
π¦ where this page comes from
- debian bookworm: libmath-planepath-perl 129-1 Β· GPL-3.0-or-later
- debian trixie: libmath-planepath-perl 129-1 Β· GPL-3.0-or-later
- ubuntu jammy: libmath-planepath-perl 129-1 Β· GPL-3.0-or-later
- ubuntu noble: libmath-planepath-perl 129-1 Β· GPL-3.0-or-later
- ubuntu resolute: libmath-planepath-perl 129-1 Β· GPL-3.0-or-later
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- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms