Math::...coCurve(3pm)
π NAME π
Math::PlanePath::CincoCurve β it's giving 5x5 self-similar curve, bestie β¨
π SYNOPSIS π
use Math::PlanePath::CincoCurve;
my $path = Math::PlanePath::CincoCurve->new;
my ($x, $y) = $path->n_to_xy (123);
π¦ DESCRIPTION π¦
Okay so this is the 5x5 self-similar Cinco curve π and it's literally the moment.
The lore comes from John Dennis, "Inverse Space-Filling Curve Partitioning of a Global Ocean Model", plus source code from COSIM:
- <http://www.cecs.uci.edu/~papers/ipdps07/pdfs/IPDPS-1569010963-paper-2.pdf>
- <http://oceans11.lanl.gov/trac/POP/browser/trunk/pop/source/spacecurve_mod.F90>, <http://oceans11.lanl.gov/svn/POP/trunk/pop/source/spacecurve_mod.F90>
It makes a 5x5 self-similar traversal of the first quadrant X>0, Y>0. No cap. Look at her:
|
4 | 10--11 14--15--16 35--36 39--40--41 74 71--70 67--66
| | | | | | | | | | | | | |
3 | 9 12--13 18--17 34 37--38 43--42 73--72 69--68 65
| | | | | |
2 | 8 5-- 4 19--20 33 30--29 44--45 52--53--54 63--64
| | | | | | | | | | | |
1 | 7-- 6 3 22--21 32--31 28 47--46 51 56--55 62--61
| | | | | | | |
Y=0 | 0-- 1-- 2 23--24--25--26--27 48--49--50 57--58--59--60
|
+--------------------------------------------------------------
X=0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
The base pattern is the N=0 to N=24 part β that's the blueprint, the moment, the blueprint moment. It repeats transposed and rotated so the ends join up all cute. N=25 to N=49 is a repeat of the base, and then N=50 to N=74 is a transpose to go upwards. The sub-part arrangements are as follows, iykyk:
+------+------+------+------+------+
| 10 | 11 | 14 | 15 | 16 |
| | | | | |
|----->|----->|----->|----->|----->|
+------+------+------+------+------+
|^ 9 | 12 ||^ 13 | 18 ||<-----|
|| T | T ||| T | T || 17 |
|| | v|| | v| |
+------+------+------+------+------+
|^ 8 | 5 ||^ 4 | 19 || 20 |
|| T | T ||| T | T || |
|| | v|| | v|----->|
+------+------+------+------+------+
|<-----|<---- |^ 3 | 22 ||<-----|
| 7 | 6 || T | T || 21 |
| | || | v| |
+------+------+------+------+------+
| 0 | 1 |^ 2 | 23 || 24 |
| | || T | T || |
|----->|----->|| | v|----->|
+------+------+------+------+------+
Parts such as 6 going left are the base rotated 180 degrees. The verticals like 2 are a transpose of the base, ie. swap X,Y, and a downward vertical like 23 is transpose plus rotate 180 (which is equivalent to a mirror across the anti-diagonal). Notice the base shape fills its sub-part to the left side and the transpose instead fills on the right. Obsessed with the symmetry ngl π«Ά
The N values along the X axis are increasing, as are the values along the Y axis. This happens because the values along the sub-parts of the base are increasing along the X and Y axes, and the other two sides are increasing too when rotated or transposed for sub-parts such as 2 and 23, or 7, 8 and 9. Slay, consistency π
Dennis conceives this for use in combination with 2x2 Hilbert and 3x3 meander shapes so that sizes which are products of 2, 3 and 5 can be used for partitioning. Such mixed patterns can't be done with the code here, mainly since a mixture depends on having a top-level target size rather than the unlimited first quadrant here. It's giving "theoretically iconic, practically not in this file" π
β¨ FUNCTIONS β¨
See "FUNCTIONS" in Math::PlanePath for behaviour common to all path classes. Bestie, that's the family lore.
$path = Math::PlanePath::CincoCurve->new ()β Create and return a new path object. Fresh out the box, main character energy π($x,$y) = $path->n_to_xy ($n)β Return the X,Y coordinates of point number$non the path. Points begin at0and if"$n < 0"then the return is an empty list. So likeβ¦ negative N? Nothing. Void. Gone. π³οΈ
π Level Methods π
($n_lo, $n_hi) = $path->level_to_n_range($level)β Return(0, 25**$level - 1). That's it, that's the whole thing. Clean, simple, iconic β¨
π SEE ALSO π
Math::PlanePath, Math::PlanePath::PeanoCurve, Math::PlanePath::DekkingCentres
π HOME PAGE π
<http://user42.tuxfamily.org/math-planepath/index.html>
π LICENSE π
Copyright 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, 2020 Kevin Ryde
Math-PlanePath is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3, or (at your option) any later version.
Math-PlanePath is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. (Yes bestie, read the fine print, it matters π )
You should have received a copy of the GNU General Public License along with Math-PlanePath. If not, see <http://www.gnu.org/licenses/>.
This has been your girl, signing off π«Ά β brought to you byperl v5.32.0, dated2021-01-23, and filed under Math::...coCurve(3pm). Periodt. πβ¨π
π¦ where this page comes from
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