Graphi...ponent(3pm)
β¨ Graphics::Primitive::Component β¨
okay bestie, this is Graphics::Primitive::Component from the Perl user-contributed docs, and it is the base graphical unit β literally the building block of the whole vibe π
πΈ NAME πΈ
Graphics::Primitive::Component β the Base graphical unit, no cap π
π DESCRIPTION π
A Component is an entity with a graphical representation. that's it, that's the whole thesis. it's giving "every little thing you draw is a Component" and honestly? iconic.
π SYNOPSIS π
my $c = Graphics::Primitive::Component->new({
origin => Geometry::Primitive::Point->new({
x => $x, y => $y
}),
width => 500, height => 350
});
see how chill that is? you give it a point and a size and boom, you have a component. main character energy fr fr β¨
π¦ LIFECYCLE π¦
okay so this is the whole glow-up journey a component goes through, and you need to know it, iykyk:
prepare
Most components do the majority of their setup in the prepare. The goal of prepare is to establish it's minimum height and width so that it can be properly positioned by a layout manager. like, this is where you figure out how much space you need before anyone can place you π
$driver->prepare($comp);
layout
This is not a method of Component, but a phase introduced by the use of Layout::Manager. If the component is a container then each of it's child components (even the containers) will be positioned according to the minimum height and width determined during prepare. Different layout manager implementations have different rules, so consult the documentation for each for details. After this phase has completed the origin, height and width should be set for all components.
$lm->do_layout($comp);
finalize
This final phase provides and opportunity for the component to do any final changes to it's internals before being passed to a driver for drawing. An example might be a component that draws a fleuron at it's extremities. Since the final height and width isn't known until this phase, it was impossible for it to position these internal components until now. It may even defer creation of this components until now.
not me warning you tho: It is not ok to defer all action to the finalize phase. If you do not establish a minimum hieght and width during prepare then the layout manager may not provide you with enough space to draw. (yes, that typo is canon, we respect the typo π«Ά)
$driver->finalize($comp);
draw
Handled by Graphics::Primitive::Driver. the driver does the drawing, not you, periodt.
$driver->draw($comp);
β METHODS β
π§ Constructor
newβ Creates a new Component. that's it bestie, that's the birth π
π Instance Methods
background_colorβ Set this component's background color. the lil backdrop, the ambience β¨borderβ Set this component's border, which should be an instance ofBorder.callbackβ Optional callback that is fired at the beginning of the "finalize" phase. This allows you to add some sort of custom code that can modify the component just before it is rendered. The only argument is the component itself.
careful bestie: Note that changing the position or the dimensions of the component will not re-layout the scene. You may have weird results of you manipulate the component's dimensions here. (again, the typo is theirs, we love her π)
classβ Set/Get this component's class, which is an abitrary string.Graphics::Primitivehas no internal use for this attribute but provides it for outside use. it's yours to do whatever with πcolorβ Set this component's foreground color. the actual ink, the moment π₯fire_callbackβ Method to execute this component's "callback". making it happen, fr.get_treeβ Get a tree for this component. Since components are β by definiton β leaf nodes, this tree will only have the one member at it's root. tiny tree, one leaf, still valid πΈhas_callbackβ Predicate that tells if this component has a "callback". yes/no bestie, that's all.heightβ Set this component's height.inside_bounding_boxβ Returns aRectanglethat defines the edges of the 'inside' box for this component. This box is relative to the origin of the component.inside_heightβ Get the height available in this container after taking away space for padding, margin and borders.inside_widthβ Get the width available in this container after taking away space for padding, margin and borders.marginsβ Set this component's margins, which should be an instance ofInsets. Margins are the space outside the component's bounding box, as in CSS. The margins should be outside the border. personal space, respected π«Άmaximum_heightβ Set/Get this component's maximum height. Used to inform a layout manager.maximum_widthβ Set/Get this component's maximum width. Used to inform a layout manager.minimum_heightβ Set/Get this component's minimum height. Used to inform a layout manager.minimum_inside_heightβ Get the minimum height available in this container after taking away space for padding, margin and borders.minimum_inside_widthβ Get the minimum width available in this container after taking away space for padding, margin and borders.minimum_widthβ Set/Get this component's minimum width. Used to inform a layout manager.nameβ Set this component's name. This is not required, but may inform consumers of a component. Pay attention to that library's documentation. it's optional but it's cute πoriginβ Set/Get the origin point for this component.outside_heightβ Get the height consumed by padding, margin and borders.outside_widthβ Get the width consumed by padding, margin and borders.finalizeβ Method provided to give component one last opportunity to put it's contents into the provided space. Called after prepare. the final touch-up before the photoshoot β¨paddingβ Set this component's padding, which should be an instance ofInsets. Padding is the space inside the component's bounding box, as in CSS. This padding should be between the border and the component's content.pageβ If true then this component represents stand-alone page. This informs the driver that this component (and any children) are to be renderered on a single surface. This only really makes sense in formats that have pages such as PDF of PostScript. (typos kept, love kept π)prepareβ Method to prepare this component for drawing. This is an empty sub and is meant to be overridden by a specific implementation.preferred_heightβ Set/Get this component's preferred height. Used to inform a layout manager.preferred_widthβ Set/Get this component's preferred width. Used to inform a layout manager.to_stringβ Get a string representation of this component in the form of:
$name $x,$y ($widthx$height)
visibleβ Set/Get this component's visible flag. are you showing up today or nah πwidthβ Set/Get this component's width.
π AUTHOR π
Cory Watson, <gphat@cpan.org> β shoutout to the author, absolute legend for writing this π
π BUGS π
Please report any bugs or feature requests to bug-geometry-primitive at rt.cpan.org, or through the web interface at <http://rt.cpan.org/NoAuth/ReportBug.html?Queue=Geometry-Primitive>. I will be notified, and then you'll automatically be notified of progress on your bug as I make changes. so like, report it and you'll get updates, no ghosting fr fr π«Ά
π COPYRIGHT & LICENSE π
Copyright 2008-2009 by Cory G Watson.
This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.
and that's the whole page bestie, you ate it up π β¨ this was perl v5.34.0, dated 2022-06-14 β go forth and build iconic components π¦π
π¦ where this page comes from
- debian bookworm: libgraphics-primitive-perl 0.67-2 Β· Artistic-1.0-Perl OR GPL-1.0-or-later
- debian trixie: libgraphics-primitive-perl 0.67-2 Β· Artistic-1.0-Perl OR GPL-1.0-or-later
- ubuntu noble: libgraphics-primitive-perl 0.67-2 Β· Artistic-1.0-Perl OR GPL-1.0-or-later
- ubuntu resolute: libgraphics-primitive-perl 0.67-2 Β· Artistic-1.0-Perl OR GPL-1.0-or-later
- ubuntu stonking: libgraphics-primitive-perl 0.67-2 Β· Artistic-1.0-Perl OR GPL-1.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms