Audio:...:Object(3pm)
π Audio:...:Object β bestie edition β¨
okay so real talk, this is a page from the User Contributed Perl Documentation (that's the manual name, keep up π
), all about Audio::Nama::Object. Let's get into it, it's giving very useful, no cap.
π NAME π
Audio::Nama::Object β it's a Class builder, bestie. That's the whole vibe. π¦
πΈ SYNOPSIS πΈ
here's the tea, fr fr β copy this energy:
# Define a class
package Foo;
use Audio::Nama::Object qw{ bux baz };
1;
# Use the class
my $object = Foo->new( bux => 1 );
$object->set( bux => 2);
print "bux is " . $object->bux . "\n";
# Define a subclass (automatically inherits parent attributes)
package Bar;
our @ISA = 'Foo';
my $lonely_bar = Bar->new();
$lonely_bar->set(bux => 3);
so like β you use Audio::Nama::Object and hand it a list of attribute names in qw{ }, and boom π₯, you got a class. Then Foo->new( bux => 1 ) makes you an object, ->set( bux => 2 ) changes stuff (no need to pass the object in, it's right there, main character behavior honestly π), and ->bux reads it back out.
and then the subclass?? you literally just declare our @ISA = 'Foo'; and the parent attributes automatically inherit β you don't have to type them again, the way that just works ππ. Bar->new() with no args at all, still a whole object. iconic.
ngl the variable name $lonely_bar is in the original and I refuse to change it, it's too precious π₯Ί
that's genuinely the entire page, bestie β short and slay π
sign-off: this was rendered by perl v5.40.1, dated 2026-05-06 β like, that's the source and version, keep the receipts πβ¨
bye ily, go build a class π«Άπ
π¦ where this page comes from
- ubuntu stonking: nama 1.602-1 Β· GPL-3.0-only
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms