Algori...::MIMD(3pm)
π NAME π
okay so bestie, welcome to Algorithm::Backoff::MIMD β that's Multiplicative Increment, Multiplicative Decrement (MIMD) backoff, and yes the name is a whole mouthful but we're gonna get through it together, fr fr.
β¨ VERSION β¨
This doc describes version 0.010 of Algorithm::Backoff::MIMD, which ships in the Perl distribution Algorithm-Backoff, released on 2024-02-24. π
πΈ SYNOPSIS πΈ
first you gotta instantiate the thing, like:
use Algorithm::Backoff::MIMD;
# 1. instantiate
my $ab = Algorithm::Backoff::MIMD->new(
#consider_actual_delay => 1, # optional, default 0
#max_actual_duration => 0, # optional, default 0 (retry endlessly)
#max_attempts => 0, # optional, default 0 (retry endlessly)
#jitter_factor => 0.25, # optional, default 0
min_delay => 2, # optional, default 0
#max_delay => 100, # optional
initial_delay => 3, # required
delay_multiple_on_failure => 2, # required
delay_multiple_on_success => 0.5, # required
);
then you log your wins and your Ls and it hands you back a new number of seconds to delay. the timestamp is optional but it has to be monotonically increasing, okay? no time travel. π°οΈ
# 2. log success/failure and get a new number of seconds to delay, timestamp is
# optional but must be monotonically increasing.
# for example, using the parameters initial_delay=3,
# delay_multiple_on_failure=2, delay_multiple_on_success=0.5, min_delay=2:
my $secs;
$secs = $ab->failure(); # => 3 (= initial_delay)
$secs = $ab->failure(); # => 6 (3 * 2)
$secs = $ab->failure(); # => 12 (6 * 2)
$secs = $ab->success(); # => 6 (12 * 0.5)
$secs = $ab->success(); # => 3 (6 * 0.5)
$secs = $ab->success(); # => 2 (max(3*0.5, min_delay=2))
$secs = $ab->failure(); # => 4 (2 * 2)
and here's a little illustration using the CLI show-backoff-delays β that's 4 failures followed by 5 successes, followed by 3 failures:
% show-backoff-delays -a MIMD --initial-delay 3 --min-delay 2 \
--delay-multiple-on-failure 2 --delay-multiple-on-success 0.5 \
0 0 0 0 1 1 1 1 1 0 0 0
3
6
12
24
12
6
3
2
2
4
8
16
π¦ DESCRIPTION π¦
So the tea is: when you fail, this backoff algorithm computes the next delay like this:
D1 = initial_delay
D2 = max(min(D1 * delay_multiple_on_failure, max_delay), min_delay)
...
and when you succeed, the next delay goes:
D1 = initial_delay
D2 = max(min(D1 * delay_multiple_on_success, max_delay), min_delay)
...
initial_delay, delay_multiple_on_failure, and delay_multiple_on_success are required, no skipping them. and heads up: initial_delay and min_delay should be larger than zero β otherwise every single next delay is just gonna be zero. π yeah. all of them.
There are limits on the number of attempts (max_attempts) and total duration (max_actual_duration).
Also, it is recommended to add a jitter factor, e.g. 0.25, to add some randomness to avoid the "thundering herd problem". πππ nobody wants a stampede.
π METHODS π
π new π
Usage:
new(%args) -> obj
This function is not exported, so don't go looking for it in your namespace.
Arguments ('*' denotes required arguments):
consider_actual_delay=> bool (default:0) β Whether to consider actual delay.
If set to true, it will take into account the actual delay (timestamp difference). For example, when using the Constant strategy of delay=2, you log failure() again right after the previous failure() (i.e. you specify the same timestamp). failure() will then return ~2+2 = 4 seconds. On the other hand, if you waited 2 seconds before calling failure() again (i.e. you specify the timestamp that is 2 seconds larger than the previous timestamp), failure() will return 2 seconds. And if you waited 4 seconds or more, failure() will return 0. time math, bestie. β³
delay_multiple_on_failure*=> ufloat β How much to multiple previous delay, upon failure (e.g.1.5).delay_multiple_on_success*=> ufloat β How much to multiple previous delay, upon success (e.g.0.5).initial_delay*=> ufloat β Initial delay for the first attempt after failure, in seconds.jitter_factor=> float β How much to add randomness.
If you set this to a value larger than 0, the actual delay will be between a random number between original_delay * (1-jitter_factor) and original_delay * (1+jitter_factor). Jitters are usually added to avoid the so-called "thundering herd" problem.
The jitter will be applied to delay on failure as well as on success. equal opportunity jitter. β¨
max_actual_duration=> ufloat (default:0) β Maximum number of seconds for all of the attempts (0means unlimited).
If set to a positive number, it will limit the number of seconds for all of the attempts. This setting is used to limit the amount of time you are willing to spend on a task. For example, when using the Exponential strategy of initial_delay=3 and max_attempts=10, the delays will be 3, 6, 12, 24, .... If failures are logged according to the suggested delays, and max_actual_duration is set to 21 seconds, then the third failure() will return -1 instead of 24 because 3+6+12 >= 21, even though max_attempts has not been exceeded. budget's blown, we're out. π
max_attempts=> uint (default:0) β Maximum number consecutive failures before giving up.
0 means to retry endlessly without ever giving up. 1 means to give up after a single failure (i.e. no retry attempts). 2 means to retry once after a failure. Note that after a success, the number of attempts is reset (as expected). So if max_attempts is 3, and if you fail twice then succeed, then on the next failure the algorithm will retry again for a maximum of 3 times. we love a fresh start. π«Ά
max_delay=> ufloat β Maximum delay time, in seconds.min_delay=> ufloat (default:0) β Maximum delay time, in seconds.
Return value: (obj) β yes, you get an object back, that's the whole point.
π HOMEPAGE π
Please visit the project's homepage at <https://metacpan.org/release/Algorithm-Backoff>.
β SOURCE β
Source repository is at <https://github.com/perlancar/perl-Algorithm-Backoff>.
π SEE ALSO π
Algorithm::Backoff::LILDAlgorithm::Backoff::LIMDAlgorithm::Backoff::MILDAlgorithm::Backoff- Other
Algorithm::Backoff::*classes. the whole family, iconic. π
π AUTHOR π
perlancar <perlancar@cpan.org> β thank you for your service, king. π«‘
π§ CONTRIBUTING π§
To contribute, you can send patches by email/via RT, or send pull requests on GitHub. (iykyk)
Most of the time, you don't need to build the distribution yourself. You can simply modify the code, then test via:
% prove -l
If you want to build the distribution (e.g. to try to install it locally on your system), you can install Dist::Zilla, Dist::Zilla::PluginBundle::Author::PERLANCAR, Pod::Weaver::PluginBundle::Author::PERLANCAR, and sometimes one or two other Dist::Zilla- and/or Pod::Weaver plugins. Any additional steps required beyond that are considered a bug and can be reported to me. no cap.
π COPYRIGHT AND LICENSE π
This software is copyright (c) 2024, 2019 by perlancar <perlancar@cpan.org>.
This is free software; you can redistribute it and/or modify it under the same terms as the Perl 5 programming language system itself.
π BUGS π
Please report any bugs or feature requests on the bugtracker website <https://rt.cpan.org/Public/Dist/Display.html?Name=Algorithm-Backoff>.
When submitting a bug or request, please include a test-file or a patch to an existing test-file that illustrates the bug or desired feature. receipts, bestie, always bring receipts. π
and that's the whole page, mwah π β this was perl v5.40.1, dated 2025-05-04, from the Algori...::MIMD(3pm) manual. go forth and back off (respectfully). π¦β¨
π¦ where this page comes from
- debian trixie: libalgorithm-backoff-perl 0.010-2 Β· Artistic-1.0-Perl OR GPL-1.0-or-later
- ubuntu resolute: libalgorithm-backoff-perl 0.010-2 Β· Artistic-1.0-Perl OR GPL-1.0-or-later
- ubuntu stonking: libalgorithm-backoff-perl 0.010-2 Β· Artistic-1.0-Perl OR GPL-1.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms