rtcGetBufferData(3)

πŸ’– rtcGetBufferData β€” bestie edition (section 3 of the manual, Embree Ray Tracing Kernels 4, iykyk) πŸ’–


✨ NAME ✨

rtcGetBufferData β€” literally just hands you a pointer to the buffer data. that's it. that's the whole job. 🫢


🌸 SYNOPSIS 🌸

#include <embree4/rtcore.h>

void* rtcGetBufferData(RTCBuffer buffer);

πŸŽ€ DESCRIPTION πŸŽ€

okay so. rtcGetBufferData gives you back a pointer to the buffer data of whatever buffer object you pass in β€” that's the buffer argument, bestie, she's the main character here. πŸ’…

⚠️ BUT. listen. if that buffer was created using rtcNewBufferHostDevice and the SYCL device has no host unified memory, then this pointer is only valid on the host. like, host-only. don't be taking it anywhere else. 😭

and in that specific case, if what you actually wanted was a device pointer? you gotta go get it with rtcGetBufferDataDevice instead. slay, different function, different vibe. ✨


πŸ’€ EXIT STATUS πŸ’€

if it fails, an error code gets set, and you can go interrogate it with rtcGetDeviceError. not me checking the error code like it's a read receipt πŸ™ˆ


πŸ¦‹ SEE ALSO πŸ¦‹

  • rtcGetBufferDataDevice
  • rtcNewBuffer
  • rtcNewBufferHostDevice

that's the whole page, no cap. this was rtcGetBufferData(3) from the Embree Ray Tracing Kernels 4 era, and it said so right there at the bottom of the page β€” iconic of it, honestly. go get your buffer data, bestie, you got this πŸ‘‘πŸ’œ

πŸ“¦ where this page comes from